:setup

> [r8_m_door_open]
	set_state r8_m_door door_open true

> [eq ESC_LAST_SCENE room7]
	teleport player r8_l_exit
	# Set player look right
	set_angle player 90
	stop
> [eq ESC_LAST_SCENE room9]
	teleport player r8_m_door
	# Set player look down
	set_angle player 180
	stop

