[gd_scene load_steps=10 format=2]

[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
[ext_resource path="res://game/rooms/room14/background.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
[ext_resource path="res://game/rooms/room14/r_door.tscn" type="PackedScene" id=8]

[sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 7, 6, 9 ), PoolIntArray( 9, 6, 10, 11, 12 ) ]
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 386.666, 618.012, 864.626, 613.518, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]

[node name="room17" type="Node2D"]
script = ExtResource( 6 )
__meta__ = {
"_edit_vertical_guides_": [  ]
}
global_id = "room17"
player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1280, 555 ) ]

[node name="background" parent="." instance=ExtResource( 2 )]

[node name="room_label" type="Label" parent="background"]
margin_right = 92.0
margin_bottom = 21.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 17"
__meta__ = {
"_edit_use_anchors_": false
}

[node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 )

[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
position = Vector2( 6.73163, -264.779 )
navpoly = SubResource( 1 )
__meta__ = {
"_editor_description_": ""
}

[node name="Hotspots" type="Node2D" parent="."]

[node name="l_door" type="Area2D" parent="Hotspots"]
pause_mode = 1
script = ExtResource( 7 )
global_id = "r16_l_exit"
esc_script = "res://game/rooms/room17/esc/left_exit.esc"
is_exit = true
tooltip_name = "Left exit"
default_action = "walk"
combine_when_selected_action_is_in = [  ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )

[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 37.4521, 392.045 )
script = ExtResource( 5 )
global_id = "r12_l_exit"

[node name="r_door" parent="Hotspots" instance=ExtResource( 8 )]
global_id = ""
esc_script = ""
combine_when_selected_action_is_in = [  ]

[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
position = Vector2( 1231.78, 360.624 )
script = ExtResource( 5 )

[node name="start" type="Position2D" parent="Hotspots"]
position = Vector2( 243.677, 455.569 )
script = ExtResource( 5 )
global_id = "start"
is_start_location = true
interaction_direction = 180
