[gd_scene load_steps=12 format=2]

[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2]
[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_exit.gd" type="Script" id=8]
[ext_resource path="res://game/rooms/room12/room12background.png" type="Texture" id=9]

[sub_resource type="NavigationPolygon" id=3]
vertices = PoolVector2Array( 1176.27, 627.779, 1177.27, 598.779, 1255.27, 643.779, 1252.27, 697.779, 5.26837, 647.779, 83.2684, 606.779, 84.2684, 638.779, 439.268, 724.779, 4.26837, 714.779, 355.268, 672.779, 458.268, 639.779, 405.268, 582.779, 486.268, 510.779, 522.268, 579.779, 620.268, 474.779, 625.268, 550.779, 764.268, 503.779, 709.268, 563.779, 782.268, 609.779, 867.268, 590.779, 821.268, 683.779, 891.268, 656.779, 832.268, 734.779 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6 ), PoolIntArray( 7, 8, 4, 6, 9 ), PoolIntArray( 10, 7, 9, 11, 12 ), PoolIntArray( 13, 10, 12, 14 ), PoolIntArray( 15, 13, 14, 16 ), PoolIntArray( 17, 15, 16 ), PoolIntArray( 18, 17, 16, 19 ), PoolIntArray( 20, 18, 19, 21 ), PoolIntArray( 3, 22, 20, 21, 0 ) ]
outlines = [ PoolVector2Array( 83.2684, 606.779, 84.2684, 638.779, 355.268, 672.779, 405.268, 582.779, 486.268, 510.779, 620.268, 474.779, 764.268, 503.779, 867.268, 590.779, 891.268, 656.779, 1176.27, 627.779, 1177.27, 598.779, 1255.27, 643.779, 1252.27, 697.779, 832.268, 734.779, 821.268, 683.779, 782.268, 609.779, 709.268, 563.779, 625.268, 550.779, 522.268, 579.779, 458.268, 639.779, 439.268, 724.779, 4.26837, 714.779, 5.26837, 647.779 ) ]

[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 57.5, 39 )

[node name="room12" type="Node2D"]
script = ExtResource( 6 )
__meta__ = {
"_edit_vertical_guides_": [  ]
}
global_id = "room12"
esc_script = "res://game/rooms/room12/esc/room12.esc"
player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1280, 555 ) ]

[node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 )

[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
position = Vector2( 6.73163, -264.779 )
navpoly = SubResource( 3 )
__meta__ = {
"_editor_description_": ""
}

[node name="Hotspots" type="Node2D" parent="."]

[node name="l_door" type="Area2D" parent="Hotspots"]
pause_mode = 1
script = ExtResource( 7 )
global_id = "r12_l_exit"
esc_script = "res://game/rooms/room12/esc/left_exit.esc"
is_exit = true
tooltip_name = "Left exit"
default_action = "walk"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
polygon = PoolVector2Array( 3, 421, 0, 107, 106, 65, 108, 356 )

[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 37.4521, 392.045 )
script = ExtResource( 5 )
global_id = "r12_l_exit_interact_pos"

[node name="r_door" type="Area2D" parent="Hotspots"]
script = ExtResource( 8 )
global_id = "r12_r_exit"
tooltip_name = "Right exit"
target_scene = "res://game/rooms/room13/room13.tscn"
switch_sound = "res://game/sfx/sounds/doorOpen_2.ogg"

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
position = Vector2( -5, 6 )
polygon = PoolVector2Array( 1178, 57, 1178, 350, 1285, 417, 1286, 102 )

[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
position = Vector2( 1224.19, 375.505 )
script = ExtResource( 5 )

[node name="transition_default" type="Area2D" parent="Hotspots"]
pause_mode = 1
script = ExtResource( 7 )
global_id = "r12_transition_default"
esc_script = "res://game/rooms/room12/esc/transition_default.esc"
tooltip_name = "transition_default"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/transition_default"]
position = Vector2( 500.5, 155 )
shape = SubResource( 2 )

[node name="Label" type="Label" parent="Hotspots/transition_default"]
modulate = Color( 0, 0.25098, 1, 1 )
margin_left = 480.0
margin_top = 148.0
margin_right = 526.0
margin_bottom = 162.0
text = "Default"

[node name="ESCLocation" type="Position2D" parent="Hotspots/transition_default"]
position = Vector2( 502, 306 )
script = ExtResource( 5 )

[node name="transition_black" type="Area2D" parent="Hotspots"]
pause_mode = 1
position = Vector2( 118, -75 )
script = ExtResource( 7 )
global_id = "r12_transition_black"
esc_script = "res://game/rooms/room12/esc/transition_black.esc"
tooltip_name = "transition_black"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/transition_black"]
position = Vector2( 500.5, 155 )
shape = SubResource( 2 )

[node name="Label" type="Label" parent="Hotspots/transition_black"]
modulate = Color( 0, 0.25098, 1, 1 )
margin_left = 480.0
margin_top = 148.0
margin_right = 526.0
margin_bottom = 162.0
text = "Black"

[node name="ESCLocation" type="Position2D" parent="Hotspots/transition_black"]
position = Vector2( 506, 318 )
script = ExtResource( 5 )

[node name="transition_white" type="Area2D" parent="Hotspots"]
pause_mode = 1
position = Vector2( 238, -25 )
script = ExtResource( 7 )
global_id = "r12_transition_white"
esc_script = "res://game/rooms/room12/esc/transition_white.esc"
tooltip_name = "transition_white"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/transition_white"]
position = Vector2( 500.5, 155 )
shape = SubResource( 2 )

[node name="Label" type="Label" parent="Hotspots/transition_white"]
modulate = Color( 0, 0.25098, 1, 1 )
margin_left = 480.0
margin_top = 148.0
margin_right = 526.0
margin_bottom = 162.0
text = "White"

[node name="ESCLocation" type="Position2D" parent="Hotspots/transition_white"]
position = Vector2( 502, 306 )
script = ExtResource( 5 )

[node name="transition_shards" type="Area2D" parent="Hotspots"]
pause_mode = 1
position = Vector2( 377, 5 )
script = ExtResource( 7 )
global_id = "r12_transition_shards"
esc_script = "res://game/rooms/room12/esc/transition_shards.esc"
tooltip_name = "transition_shards"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/transition_shards"]
position = Vector2( 500.5, 155 )
shape = SubResource( 2 )

[node name="Label" type="Label" parent="Hotspots/transition_shards"]
modulate = Color( 0, 0.25098, 1, 1 )
margin_left = 480.0
margin_top = 148.0
margin_right = 526.0
margin_bottom = 162.0
text = "Shards"

[node name="ESCLocation" type="Position2D" parent="Hotspots/transition_shards"]
position = Vector2( 477, 341 )
script = ExtResource( 5 )

[node name="transition_centre" type="Area2D" parent="Hotspots"]
pause_mode = 1
position = Vector2( 442, 97 )
script = ExtResource( 7 )
global_id = "r12_transition_centre"
esc_script = "res://game/rooms/room12/esc/transition_centre.esc"
tooltip_name = "transition_centre"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/transition_centre"]
position = Vector2( 500.5, 155 )
shape = SubResource( 2 )

[node name="Label" type="Label" parent="Hotspots/transition_centre"]
modulate = Color( 0, 0.25098, 1, 1 )
margin_left = 480.0
margin_top = 148.0
margin_right = 526.0
margin_bottom = 162.0
text = "Centre"

[node name="ESCLocation" type="Position2D" parent="Hotspots/transition_centre"]
position = Vector2( 502, 306 )
script = ExtResource( 5 )

[node name="transition_blackout" type="Area2D" parent="Hotspots"]
pause_mode = 1
position = Vector2( 552, 49 )
script = ExtResource( 7 )
global_id = "r12_transition_blackout"
esc_script = "res://game/rooms/room12/esc/transition_blackout.esc"
tooltip_name = "transition_blackout"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null

[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/transition_blackout"]
position = Vector2( 508, 154 )
shape = SubResource( 2 )

[node name="Label" type="Label" parent="Hotspots/transition_blackout"]
modulate = Color( 0, 0.25098, 1, 1 )
margin_left = 480.0
margin_top = 148.0
margin_right = 526.0
margin_bottom = 162.0
text = "Blackout"

[node name="ESCLocation" type="Position2D" parent="Hotspots/transition_blackout"]
position = Vector2( 506, 335 )
script = ExtResource( 5 )

[node name="player_start" type="Position2D" parent="."]
position = Vector2( 97, 412 )
script = ExtResource( 5 )
global_id = "player_start"
is_start_location = true

[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 2
texture = ExtResource( 9 )
script = ExtResource( 2 )

[node name="room_label" type="Label" parent="ESCBackground"]
margin_right = 92.0
margin_bottom = 45.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 12
"

[node name="room_label2" type="Label" parent="ESCBackground"]
modulate = Color( 0.0352941, 0.0705882, 0.239216, 1 )
margin_left = 121.0
margin_top = 62.0
margin_right = 213.0
margin_bottom = 107.0
custom_fonts/font = ExtResource( 3 )
text = "This room demonstrates the
transitions you can use for room
changes or cutscenes. 
Escoria will look for transitions 
in the paths specified in Godot's
settings under
Escoria/UI/transition_paths.

Click the clouds to see what
each transition looks like."
