:action1
say player "Parece que veo a Mikel"

:action2
#say player "Esta cerrada por dentro."
play_snd res://game/sfx/sounds/doorOpen_2.ogg
change_scene "res://gymkhana/rooms/interior_cocina/interior_cocina.tscn"

:action3 i_bombona2
say player "He usado la 'bombona' con la puerta"
# > [eq r5_dialog_advance 2]
# 	say player "I already fixed the water leak."
# 	stop
# accept_input SKIP
# set_state r5_pipe stop_water
# set_global r5_pipe_broken false
# say player "The leak's now fixed."
# set_global r5_dialog_advance 2
# accept_input ALL


:action4 i_bombona2
say player "No creo que les haga gracia"
