:setup
inventory_add turno_cocina_frontal
anim eneko_smoking idle
> [eq ESC_LAST_SCENE despensa]
  teleport player puerta_despensa_start
  set_angle player 180
  stop
> [eq ESC_LAST_SCENE cocina_detras]
  teleport player puerta_detras_start
  set_angle player 180
  stop
> [eq ESC_LAST_SCENE cocina]
  teleport player puerta_cocina_start
  set_angle player 180
  stop
teleport player new_game_start_location
set_angle player 180
  

:ready
> [!cutscene_played]
  play_snd res://gymkhana/sounds/music_loop.ogg _music
  set_global cutscene_played true
  accept_input SKIP
  # set_gui_visible false
  # walk_block player puerta_cocina_start
  # set_angle player 90
	# queue_event eneko_smoking intro_dialog
  # set_gui_visible true
  accept_input ALL
