Various additions and fixes to the launch controller.

Fixed an issue with concurrency when there are no downloads queued on launch. Added support for static function execution in AssetExec. Fixed a binding issue in uicore.js caused by delayed div loading. For now the solution is just hard coding in the value, will probably switch these two a css file later on. Included the launcher's x64 runtime directory in Java scans.
This commit is contained in:
Daniel Scalzi
2018-04-02 18:40:32 -04:00
parent ec9e95c130
commit 5c7e0c3c8a
4 changed files with 211 additions and 84 deletions

View File

@@ -7,25 +7,27 @@ console.log('AssetExec Started')
process.on('unhandledRejection', r => console.log(r))
tracker.on('totaldlprogress', (data) => {
process.send({task: 0, total: data.total, value: data.acc, percent: parseInt((data.acc/data.total)*100)})
process.send({task: 0, total: data.total, value: data.acc, percent: parseInt((data.acc/data.total)*100), content: 'dl'})
})
tracker.on('dlcomplete', () => {
process.send({task: 1})
process.send({task: 1, content: 'dl'})
})
process.on('message', (msg) => {
if(msg.task === 0){
const func = msg.content
if(typeof tracker[func] === 'function'){
const f = tracker[func]
const res = f.apply(tracker, msg.argsArr)
let nS = tracker[func]
let iS = AssetGuard[func]
if(typeof nS === 'function' || typeof iS === 'function'){
const f = typeof nS === 'function' ? nS : iS
const res = f.apply(f === nS ? tracker : null, msg.argsArr)
if(res instanceof Promise){
res.then((v) => {
process.send({result: v})
process.send({result: v, content: msg.content})
})
} else {
process.send({result: res})
process.send({result: res, content: msg.content})
}
}
}