Added basic auto update implementation.

This commit is contained in:
Daniel Scalzi
2018-04-28 16:26:38 -04:00
parent 5b74ecef21
commit 95afe5c63a
10 changed files with 155 additions and 10 deletions

View File

@@ -1002,8 +1002,12 @@ p {
border-radius: 50%;
margin-top: 50px;
}
#image_seal_container[update]{
cursor: pointer
}
#image_seal_container[update]:before,
#image_seal_container[update]:after {
cursor: pointer;
position: absolute;
content: '';
height: 100%;
@@ -1013,10 +1017,47 @@ p {
border-radius: 50%;
box-shadow: 0 0 15px #43c628;
animation: glow-grow 4s ease-out infinite;
background: rgba(0, 0, 0, 0.15);
}
#image_seal_container[update]:after {
#image_seal_container[update]:before {
animation-delay: 2s;
}
#updateAvailableTooltip {
cursor: pointer;
visibility: hidden;
opacity: 0;
width: 100px;
height: 15px;
background-color: rgb(0, 0, 0);
color: #fff;
text-align: center;
border-radius: 4px;
padding: 2px;
position: absolute;
z-index: 1;
top: 115%;
left: -17.5px;
font-family: 'Avenir Medium';
font-size: 12px;
transition: visibility 0s linear 0.25s, opacity 0.25s ease;
}
#updateAvailableTooltip::after {
content: " ";
position: absolute;
left: 50%;
bottom: 100%;
margin-left: -5px;
border-width: 5px;
border-style: solid;
border-color: transparent transparent rgb(0, 0, 0) transparent;
}
#image_seal_container[update]:hover #updateAvailableTooltip {
visibility: visible;
opacity: 1;
transition-delay: 0s;
}
@keyframes glow-grow {
0% {
opacity: 0;

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@@ -6,7 +6,8 @@
*/
// Requirements
const $ = require('jquery');
const {remote, shell, webFrame} = require('electron')
const {ipcRenderer, remote, shell, webFrame} = require('electron')
const isDev = require('electron-is-dev')
// Disable eval function.
// eslint-disable-next-line
@@ -26,6 +27,61 @@ webFrame.setZoomLevel(0)
webFrame.setVisualZoomLevelLimits(1, 1)
webFrame.setLayoutZoomLevelLimits(0, 0)
// Initialize auto updates in production environments.
// TODO Make this the case after implementation is done.
if(!isDev){
ipcRenderer.on('autoUpdateNotification', (event, arg, info) => {
switch(arg){
case 'checking-for-update':
console.log('Checking for update..')
break
case 'update-available':
console.log('New update available', info.version)
break
case 'update-downloaded':
console.log('Update ' + info.version + ' ready to be installed.')
showUpdateUI(info)
break
case 'update-not-available':
console.log('No new update found.')
break
case 'ready':
ipcRenderer.send('autoUpdateAction', 'checkForUpdate')
case 'error':
console.log('Error during update check..')
console.debug('Error Code:', info != null ? info.code : null)
if(err.code === 'ERR_UPDATER_INVALID_RELEASE_FEED'){
console.log('No suitable releases found.')
}
break
default:
console.log('Unknown argument', arg)
break
}
})
ipcRenderer.send('autoUpdateAction', 'initAutoUpdater')
}
function showUpdateUI(info){
//TODO Make this message a bit more informative `${info.version}`
document.getElementById('image_seal_container').setAttribute('update', true)
document.getElementById('image_seal_container').onclick = () => {
setOverlayContent('Update Available', 'A new update for the launcher is available. Would you like to install now?', 'Install', 'Later')
setOverlayHandler(() => {
if(!isDev){
ipcRenderer.send('autoUpdateAction', 'installUpdateNow')
} else {
console.error('Cannot install updates in development environment.')
toggleOverlay(false)
}
})
setDismissHandler(() => {
toggleOverlay(false)
})
toggleOverlay(true, true)
}
}
/* jQuery Example
$(function(){
console.log('UICore Initialized');

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@@ -3,6 +3,7 @@
<div id="left">
<div id="image_seal_container">
<img id="image_seal" src="assets/images/WesterosSealCircle.png"/>
<div id="updateAvailableTooltip">Update Available</div>
</div>
</div>
<div id="content">