Added functionality to extract .pack.xz files. The npm modules available to do this were a mess, being either outdated or refusing to build on windows. In order to achieve this, I wrote up a small java library which will extract these files. We simply pass the files we want to extract to the command line using a corresponding argument and it does the rest. This should be no issue as we will always have a JRE present on this launcher, whether that be bundled or already installed.
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@@ -29,7 +29,8 @@ const mkpath = require('mkdirp');
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const async = require('async')
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const crypto = require('crypto')
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const AdmZip = require('adm-zip')
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const EventEmitter = require('events');
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const child_process = require('child_process')
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const EventEmitter = require('events')
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const {remote} = require('electron')
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// Classes
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@@ -269,6 +270,21 @@ function _validateForgeJar(buf, checksums){
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return true
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}
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function _extractPackXZ(filePath){
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const libPath = path.join(__dirname, '..', 'libraries', 'java', 'PackXZExtract.jar')
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console.log(libPath)
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const child = child_process.spawn('C:\\Program Files\\Java\\jre1.8.0_131\\bin\\javaw.exe', ['-jar', libPath, '-packxz', filePath])
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child.stdout.on('data', (data) => {
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console.log('minecraft:', data.toString('utf8'))
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})
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child.stderr.on('data', (data) => {
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console.log('minecraft:', data.toString('utf8'))
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})
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child.on('close', (code, signal) => {
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console.log('exited with code', code)
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})
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}
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/**
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* Initiate an async download process for an AssetGuard DLTracker.
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*
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@@ -594,5 +610,6 @@ module.exports = {
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processDlQueues,
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instance,
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Asset,
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Library
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Library,
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_extractPackXZ
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}
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