Working on launch process code with forge. Pending cleanup and optimizations.
This commit is contained in:
@@ -7,41 +7,41 @@ const AdmZip = require('adm-zip')
|
||||
const fs = require('fs')
|
||||
const mkpath = require('mkdirp');
|
||||
|
||||
launchMinecraft = function(versionData, basePath){
|
||||
function launchMinecraft(versionData, forgeData, basePath){
|
||||
const authPromise = mojang.auth('EMAIL', 'PASS', uuidV4(), {
|
||||
name: 'Minecraft',
|
||||
version: 1
|
||||
})
|
||||
authPromise.then(function(data){
|
||||
const args = finalizeArguments(versionData, data, basePath)
|
||||
const args = finalizeArgumentsForge(versionData, forgeData, data, basePath)
|
||||
//TODO make this dynamic
|
||||
const child = child_process.spawn('C:\\Program Files\\Java\\jre1.8.0_131\\bin\\javaw.exe', args)
|
||||
child.stdout.on('data', (data) => {
|
||||
console.log('minecraft:', data.toString('utf8'))
|
||||
console.log('Minecraft:', data.toString('utf8'))
|
||||
})
|
||||
child.stderr.on('data', (data) => {
|
||||
console.log('minecraft:', data.toString('utf8'))
|
||||
console.log('Minecraft:', data.toString('utf8'))
|
||||
})
|
||||
child.on('close', (code, signal) => {
|
||||
console.log('exited with code', code)
|
||||
console.log('Exited with code', code)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
finalizeArguments = function(versionData, authData, basePath){
|
||||
const mcArgs = versionData['minecraftArguments']
|
||||
function finalizeArgumentsForge(versionData, forgeData, authData, basePath){
|
||||
const mcArgs = forgeData['minecraftArguments']
|
||||
const gameProfile = authData['selectedProfile']
|
||||
const regex = new RegExp('\\${*(.*)}')
|
||||
const argArr = mcArgs.split(' ')
|
||||
argArr.unshift('net.minecraft.client.main.Main')
|
||||
argArr.unshift(classpathArg(versionData, basePath))
|
||||
argArr.unshift('-cp')
|
||||
argArr.unshift('-Djava.library.path=' + path.join(basePath, 'natives'))
|
||||
argArr.unshift('-Xmn128M')
|
||||
argArr.unshift('-XX:-UseAdaptiveSizePolicy')
|
||||
argArr.unshift('-XX:+CMSIncrementalMode')
|
||||
argArr.unshift('-XX:+UseConcMarkSweepGC')
|
||||
argArr.unshift('-Xmx1G')
|
||||
const staticArgs = ['-Xmx4G',
|
||||
'-XX:+UseConcMarkSweepGC',
|
||||
'-XX:+CMSIncrementalMode',
|
||||
'-XX:-UseAdaptiveSizePolicy',
|
||||
'-Xmn128M',
|
||||
'-Djava.library.path=' + path.join(basePath, 'natives'),
|
||||
'-cp',
|
||||
classpathArg(versionData, basePath).concat(forgeClasspathArg(forgeData, basePath)).join(';'),
|
||||
forgeData.mainClass]
|
||||
for(let i=0; i<argArr.length; i++){
|
||||
if(regex.test(argArr[i])){
|
||||
const identifier = argArr[i].match(regex)[1]
|
||||
@@ -79,10 +79,76 @@ finalizeArguments = function(versionData, authData, basePath){
|
||||
}
|
||||
}
|
||||
|
||||
return argArr
|
||||
return staticArgs.concat(argArr)
|
||||
}
|
||||
|
||||
classpathArg = function(versionData, basePath){
|
||||
function finalizeArguments(versionData, authData, basePath){
|
||||
const mcArgs = versionData['minecraftArguments']
|
||||
const gameProfile = authData['selectedProfile']
|
||||
const regex = new RegExp('\\${*(.*)}')
|
||||
const argArr = mcArgs.split(' ')
|
||||
const staticArgs = ['-Xmx1G',
|
||||
'-XX:+UseConcMarkSweepGC',
|
||||
'-XX:+CMSIncrementalMode',
|
||||
'-XX:-UseAdaptiveSizePolicy',
|
||||
'-Xmn128M',
|
||||
'-Djava.library.path=' + path.join(basePath, 'natives'),
|
||||
'-cp',
|
||||
classpathArg(versionData, basePath).join(';'),
|
||||
versionData.mainClass]
|
||||
for(let i=0; i<argArr.length; i++){
|
||||
if(regex.test(argArr[i])){
|
||||
const identifier = argArr[i].match(regex)[1]
|
||||
let newVal = argArr[i]
|
||||
switch(identifier){
|
||||
case 'auth_player_name':
|
||||
newVal = gameProfile['name']
|
||||
break
|
||||
case 'version_name':
|
||||
newVal = versionData['id']
|
||||
break
|
||||
case 'game_directory':
|
||||
newVal = basePath
|
||||
break
|
||||
case 'assets_root':
|
||||
newVal = path.join(basePath, 'assets')
|
||||
break
|
||||
case 'assets_index_name':
|
||||
newVal = versionData['assets']
|
||||
break
|
||||
case 'auth_uuid':
|
||||
newVal = gameProfile['id']
|
||||
break
|
||||
case 'auth_access_token':
|
||||
newVal = authData['accessToken']
|
||||
break
|
||||
case 'user_type':
|
||||
newVal = 'MOJANG'
|
||||
break
|
||||
case 'version_type':
|
||||
newVal = versionData['type']
|
||||
break
|
||||
}
|
||||
argArr[i] = newVal
|
||||
}
|
||||
}
|
||||
|
||||
return staticArgs.concat(argArr)
|
||||
}
|
||||
|
||||
function forgeClasspathArg(forgeData, basePath){
|
||||
const libArr = forgeData['libraries']
|
||||
const libPath = path.join(basePath, 'libraries')
|
||||
const cpArgs = []
|
||||
for(let i=0; i<libArr.length; i++){
|
||||
const lib = libArr[i]
|
||||
const to = path.join(libPath, ag._resolvePath(lib.name, '.jar'))
|
||||
cpArgs.push(to)
|
||||
}
|
||||
return cpArgs
|
||||
}
|
||||
|
||||
function classpathArg(versionData, basePath){
|
||||
const libArr = versionData['libraries']
|
||||
const libPath = path.join(basePath, 'libraries')
|
||||
const nativePath = path.join(basePath, 'natives')
|
||||
@@ -134,7 +200,7 @@ classpathArg = function(versionData, basePath){
|
||||
}
|
||||
})
|
||||
|
||||
return cpArgs.join(';')
|
||||
return cpArgs
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
|
||||
Reference in New Issue
Block a user