Include user's displayName in server joined regex.
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@@ -466,7 +466,6 @@ let proc
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let hasRPC = false
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// Joined server regex
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// Change this if your server uses something different.
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const SERVER_JOINED_REGEX = /\[.+\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/
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const GAME_JOINED_REGEX = /\[.+\]: Sound engine started/
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const GAME_LAUNCH_REGEX = /^\[.+\]: (?:MinecraftForge .+ Initialized|ModLauncher .+ starting: .+)$/
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const MIN_LINGER = 5000
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@@ -649,6 +648,9 @@ function dlAsync(login = true){
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let pb = new ProcessBuilder(serv, versionData, forgeData, authUser, remote.app.getVersion())
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setLaunchDetails('Launching game..')
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// const SERVER_JOINED_REGEX = /\[.+\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/
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const SERVER_JOINED_REGEX = new RegExp(`\\[.+\\]: \\[CHAT\\] ${authUser.displayName} joined the game`)
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const onLoadComplete = () => {
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toggleLaunchArea(false)
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if(hasRPC){
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