Files
collective-lists/apps/web/tailwind.config.ts
Oier Bravo Urtasun 5873c2fa9f feat(fase-9): ThemeToggle component + anti-FOUC bootstrap
Wires the dark-mode plumbing:

- New $lib/theme module: themePreference + resolvedTheme stores plus
  initTheme() / setThemePreference(). Owns localStorage persistence,
  <html data-theme=...> mirroring, and the matchMedia listener that
  re-resolves "system" when the OS preference flips. Storage-agnostic
  (no Supabase coupling) so the caller persists to public.users.theme
  separately.
- Inline anti-FOUC script in app.html reads localStorage + matchMedia
  synchronously and writes data-theme before the first paint — refresh
  in dark mode no longer flashes white.
- Tailwind switched to darkMode: ['selector', '[data-theme="dark"]']
  so all existing `dark:` utilities resolve from the same attribute.
- :root and :root[data-theme=light] share the light token set; dark
  tokens move into :root[data-theme=dark]. Tokens stay as RGB triplets
  (rgb(var(--token) / <alpha>)) per the repo gotcha — no hsl().
- ThemeToggle.svelte: three-way radiogroup (Light / Dark / System) with
  paraglide messages in EN + ES.

Tests (TDD): 8 new unit specs in src/lib/theme.test.ts cover defaults,
localStorage round-trip, data-theme reflection, system resolution
against matchMedia, invalid-value fallback, and OS preference change
propagation.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 01:09:19 +02:00

32 lines
1.2 KiB
TypeScript

import type { Config } from 'tailwindcss';
export default {
content: ['./src/**/*.{html,js,svelte,ts}'],
// Fase 9.1: drive dark mode from <html data-theme="dark"> so the inline
// anti-FOUC script in app.html can set the attribute synchronously before
// the first paint. Existing `dark:` utilities keep working as-is.
darkMode: ['selector', '[data-theme="dark"]'],
theme: {
extend: {
fontFamily: {
sans: ['Inter', 'system-ui', 'sans-serif']
},
colors: {
// Semantic aliases — "The Monolith Editorial" surface hierarchy.
// Use background shifts (never 1px borders) to separate major UI areas.
background: 'rgb(var(--background) / <alpha-value>)',
'surface-container-low': 'rgb(var(--surface-container-low) / <alpha-value>)',
surface: 'rgb(var(--surface) / <alpha-value>)',
'surface-raised': 'rgb(var(--surface-raised) / <alpha-value>)',
// Text hierarchy
'text-primary': 'rgb(var(--text-primary) / <alpha-value>)',
'text-secondary': 'rgb(var(--text-secondary) / <alpha-value>)',
'text-muted': 'rgb(var(--text-muted) / <alpha-value>)',
// Only non-slate color allowed in the system
destructive: 'rgb(var(--destructive) / <alpha-value>)'
}
}
},
plugins: []
} satisfies Config;