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# ESCSaveSettings

**Extends:** [Resource](../Resource)

## Description

Resource holding game settings.

## Property Descriptions

### escoria\_version

```gdscript
export var escoria_version: String = ""
```

 Version of ESCORIA Framework

### text\_lang

```gdscript
export var text_lang: String = ""
```

 Language of displayed text

### voice\_lang

```gdscript
export var voice_lang: String = ""
```

Language of voice speech

### speech\_enabled

```gdscript
export var speech_enabled: bool = false
```

Whether speech is enabled

### master\_volume

```gdscript
export var master_volume: float = 0
```

 Master volume (mix of music, voice and sfx)

### music\_volume

```gdscript
export var music_volume: float = 0
```

Volume of music only

### sfx\_volume

```gdscript
export var sfx_volume: float = 0
```

 Volume of SFX only

### speech\_volume

```gdscript
export var speech_volume: float = 0
```

Speech volume only

### fullscreen

```gdscript
export var fullscreen: bool = false
```

 True if game has to be fullscreen

### skip\_dialog

```gdscript
export var skip_dialog: bool = true
```

True if skipping dialogs is allowed