# :SETUP is called EVERY TIME the room is loaded
# :READY is called only the FIRST TIME the room is loaded

:setup

> [eq ESC_LAST_SCENE room7]
	teleport player r8_l_exit
	# Set player look right
	set_angle player 90
	stop
> [eq ESC_LAST_SCENE room9]
	teleport player r8_m_door
	# Set player look down
	set_angle player 180
	stop
> [!last_scene]
	teleport player player_start
	stop


:ready

