:exit_scene

say player "movin down"


#camera_push player 1 LINEAR
#camera_set_drag_margin_enabled bool bool
#camera_set_pos real int int
#camera_set_target real
#camera_set_zoom real
#camera_set_zoom_height int
#camera_shift int int


teleport player r7_lower_stairs
set_angle player 270
camera_set_limits 2
camera_push player 1 LINEAR
wait 1

camera_set_target 0 player
camera_set_limits 0
enable_terrain lower_platform
