:setup
> [eq ESC_LAST_SCENE room5]
	teleport player r6_l_exit
	# Set player look right
	set_angle player 180
	stop
> [eq ESC_LAST_SCENE room7]
	teleport player r6_door
	# Set player look left
	set_angle player 270
	stop
> [!last_scene]
	teleport player player_start
	stop

:ready
#set_global i/r5_pen true
#set_active r5_pen false
#set_global i/r5_empty_sheet true
#set_active r5_empty_sheet false
#inventory_add r5_filled_sheet
