; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "TextureRect",
"class": "ESCBackground",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escbackground.gd"
}, {
"base": "Control",
"class": "ESCBackgroundMusic",
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/sound/bg_music.gd"
}, {
"base": "Control",
"class": "ESCBackgroundSound",
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/sound/bg_sound.gd"
}, {
"base": "Camera2D",
"class": "ESCCamera",
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/camera_player/esccamera.gd"
}, {
"base": "ResourcePreloader",
"class": "ESCDialogsPlayer",
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/dialogs/dialog_player.gd"
}, {
"base": "Node2D",
"class": "ESCGame",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escgame.gd"
}, {
"base": "Control",
"class": "ESCInventory",
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/inventory/inventory_ui.gd"
}, {
"base": "TextureButton",
"class": "ESCInventoryItem",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escinventoryitem.gd"
}, {
"base": "Area2D",
"class": "ESCItem",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escitem.gd"
}, {
"base": "KinematicBody2D",
"class": "ESCPlayer",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escplayer.gd"
}, {
"base": "Node2D",
"class": "ESCRoom",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escroom.gd"
}, {
"base": "Script",
"class": "ESCScript",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/resources/esc_script_resource.gd"
}, {
"base": "Navigation2D",
"class": "ESCTerrain",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/escterrain.gd"
}, {
"base": "RichTextLabel",
"class": "ESCTooltip",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/esctooltip.gd"
}, {
"base": "Node",
"class": "Movable",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/behaviors/movable.gd"
} ]
_global_script_class_icons={
"ESCBackground": "",
"ESCBackgroundMusic": "",
"ESCBackgroundSound": "",
"ESCCamera": "",
"ESCDialogsPlayer": "",
"ESCGame": "",
"ESCInventory": "",
"ESCInventoryItem": "",
"ESCItem": "",
"ESCPlayer": "",
"ESCRoom": "",
"ESCScript": "",
"ESCTerrain": "",
"ESCTooltip": "",
"Movable": ""
}

[application]

config/name="Escoria-reloaded"
run/main_scene="res://addons/escoria-core/game/main_scene.tscn"
boot_splash/image="res://addons/escoria-core/logo/escoria-logo-small.png"
boot_splash/fullsize=false
boot_splash/use_filter=false
boot_splash/bg_color=Color( 0.960784, 0.384314, 0, 1 )
config/icon="res://icon.png"

[autoload]

escoria="*res://addons/escoria-core/game/escoria.tscn"
esctypes="*res://addons/escoria-core/game/core-scripts/escoria_types.gd"

[display]

window/size/width=1280
window/size/height=900
window/stretch/mode="2d"
window/stretch/aspect="keep"

[editor]

search_in_file_extensions=PoolStringArray( "gd", "shader", "esc" )

[editor_plugins]

enabled=PoolStringArray( "res://addons/escoria-core/plugin.cfg" )

[escoria]

main/game_start_script="res://game/start_game.esc"
main/force_quit=true
debug/terminate_on_warnings=false
debug/terminate_on_errors=true
debug/development_lang="en"
ui/tooltip_follows_mouse=false
ui/dialogs_folder="res://game/ui/commons/dialogs"
ui/default_dialog_scene="res://game/ui/commons/dialogs/dialog_label.tscn"
ui/main_menu_scene="res://game/ui/commons/main_menu/main_menu.tscn"
ui/pause_menu_scene="res://game/ui/commons/pause_menu/pause_menu.tscn"
ui/game_scene="res://game/ui/ui_mouse_icons/game.tscn"
internals/save_data=""
main/text_lang="fr_FR"
main/voice_lang="fr_FR"
sound/music_volume=1
sound/sfx_volume=1
sound/speech_volume=1
sound/master_volume=1

[input]

esc_show_debug_prompt={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"unicode":0,"echo":false,"script":null)
 ]
}
switch_action_verb={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
 ]
}

[locale]

translations=PoolStringArray( "res://game/translations/game.en.translation", "res://game/translations/game.fr.translation", "res://game/translations/main_menu.en.translation", "res://game/translations/main_menu.fr.translation" )

[rendering]

environment/default_environment="res://default_env.tres"
