:setup


> [eq ESC_LAST_SCENE room2]
	teleport player r1_r_exit
	# Set player look left
	set_angle player 270
	stop


:ready

play_snd res://game/sfx/contemplation.ogg _music

> [!room1_visited]
	set_global room1_visited true
	set_global dialog_advance 0 
	set_global dialog_popup_advance 0
	walk_block player r1_destination_point
	wait 2
	walk_block player r1_destination_point2
	wait 2
	set_angle player 225 0.2
	wait 2
	walk_block player r1_destination_point3
	wait 1
	turn_to player r1_r_exit
	

