:look
> [eq dialog_advance 0]
	say player ROOM1_look_wall_item_1:"I don't know what that stuff is."
	set_global dialog_advance 1
	stop
> [eq dialog_advance 1]
	say player ROOM1_look_wall_item_2:"I REALLY don't know what that stuff is."
	set_global dialog_advance 2
	stop
> [eq dialog_advance 2]
	say player ROOM1_look_wall_item_3:"No, SERIOUSLY, I have no idea what that is!"
	say player ROOM1_look_wall_item_4:"Please stop asking me that!"
	stop
