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# inputs\_manager.gd

**Extends:** [Node](../Node)

## Description

Escoria inputs manager
Catches, handles and distributes input events for the game

## Property Descriptions

### hover\_stack

```gdscript
var hover_stack: Array
```

A LIFO stack of hovered items

### hotspot\_focused

```gdscript
var hotspot_focused: String = ""
```

The global id fo the topmost item from the hover_stack