[gd_scene load_steps=37 format=2]

[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1]
[ext_resource path="res://game/characters/worker/worker_animations.tres" type="Resource" id=2]
[ext_resource path="res://game/characters/worker/png/worker_talk_down_right.png" type="Texture" id=3]
[ext_resource path="res://game/characters/worker/png/worker.png" type="Texture" id=4]
[ext_resource path="res://game/characters/worker/png/worker_talk_up.png" type="Texture" id=5]
[ext_resource path="res://game/characters/worker/png/worker_talk_down.png" type="Texture" id=6]
[ext_resource path="res://game/characters/worker/png/worker_talk_right.png" type="Texture" id=7]

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atlas = ExtResource( 4 )
region = Rect2( 0, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=29]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 24, 70 )

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region = Rect2( 48, 0, 24, 70 )

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region = Rect2( 384, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 6 )
region = Rect2( 0, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 6 )
region = Rect2( 24, 0, 24, 70 )

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atlas = ExtResource( 6 )
region = Rect2( 48, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 7 )
region = Rect2( 0, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 7 )
region = Rect2( 24, 0, 24, 70 )

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atlas = ExtResource( 7 )
region = Rect2( 48, 0, 24, 70 )

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atlas = ExtResource( 7 )
region = Rect2( 72, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=13]
atlas = ExtResource( 7 )
region = Rect2( 96, 0, 24, 70 )

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atlas = ExtResource( 5 )
region = Rect2( 0, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 5 )
region = Rect2( 24, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 144, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 168, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 192, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 216, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 240, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 264, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 288, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 312, 0, 24, 70 )

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region = Rect2( 336, 0, 24, 70 )

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atlas = ExtResource( 4 )
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region = Rect2( 384, 0, 24, 70 )

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atlas = ExtResource( 4 )
region = Rect2( 408, 0, 24, 70 )

[sub_resource type="AtlasTexture" id=27]
atlas = ExtResource( 4 )
region = Rect2( 432, 0, 24, 70 )

[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ SubResource( 1 ) ],
"loop": true,
"name": "idle_down",
"speed": 5.0
}, {
"frames": [ SubResource( 29 ) ],
"loop": true,
"name": "idle_down_right",
"speed": 5.0
}, {
"frames": [ SubResource( 28 ) ],
"loop": true,
"name": "idle_right",
"speed": 5.0
}, {
"frames": [ SubResource( 14 ) ],
"loop": true,
"name": "idle_up",
"speed": 5.0
}, {
"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 5 ) ],
"loop": true,
"name": "speak_down",
"speed": 5.0
}, {
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ],
"loop": true,
"name": "speak_right",
"speed": 5.0
}, {
"frames": [ SubResource( 7 ), SubResource( 8 ) ],
"loop": true,
"name": "speak_up",
"speed": 5.0
}, {
"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ],
"loop": true,
"name": "walk_down",
"speed": 5.0
}, {
"frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ) ],
"loop": true,
"name": "walk_right",
"speed": 5.0
}, {
"frames": [ SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ) ],
"loop": true,
"name": "walk_up",
"speed": 5.0
} ]

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extents = Vector2( 40.4907, 142.11 )

[node name="worker" type="Area2D"]
pause_mode = 1
script = ExtResource( 1 )
global_id = "worker"
esc_script = "res://game/rooms/room6/esc/worker.esc"
is_movable = true
tooltip_name = "Worker"
default_action = "look"
combine_when_selected_action_is_in = [  ]
dialog_color = Color( 0.501961, 0.882353, 1, 1 )
animations = ExtResource( 2 )

[node name="sprite" type="AnimatedSprite" parent="."]
position = Vector2( 0.0280151, -16.7213 )
scale = Vector2( 4, 4 )
frames = SubResource( 2 )
animation = "idle_down"
offset = Vector2( -0.0280151, -30.9602 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -1.662, -141.108 )
shape = SubResource( 3 )

[node name="dialog_position" type="Position2D" parent="."]
position = Vector2( 0.0280151, -352.44 )
scale = Vector2( 4, 4 )
