# Testing the slide and slide_block command

:use
accept_input SKIP
say player "UUUuugh. I'm not feeling so well..."

slide_block player slide_pos_1

say player "Ugh!"

slide player slide_pos_2
sched_event 5 button_slide slide_back

say player "Heeeeeeeelp!"


:slide_back
slide_block player slide_location
say player "That's better."
accept_input ALL