tooltip rework

This commit is contained in:
2023-02-25 06:56:42 +01:00
parent 04474d5012
commit 0275c66a12
11 changed files with 204 additions and 109 deletions

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@@ -6,47 +6,10 @@ class_name ESCItemWithTooltip, "res://addons/escoria-core/design/esc_item.svg"
export(String) var action1_text = "" export(String) var action1_text = ""
# Action 2 Label text # Action 2 Label text
export(String) var action2_text = "" export(String) var action2_text = ""
# Action 3 tooltip text in inventory
# Action 1 X export(String) var action3_text = ""
export(int) var action1_x = 0 # Action 3 tooltip text in inventory
# Action 1 Y export(String) var action4_text = ""
export(int) var action1_y = 0
# The text for the tooltip of action2 # The text for the tooltip of action2
export(String) var tooltip2_name export(String) var tooltip2_name
# Action1 tooltip text in inventory
export(String) var action3_text
# Action2 tooltip text in inventory
export(String) var action4_text
#$tooltips.visible = true;
var action1Tooltip: Object
var action2Tooltip: Object
var tooltips = []
func _ready():
._ready()
_detect_labels()
if(action1Tooltip != null):
action1Tooltip.set_text(action1_text)
if(action2Tooltip != null):
action2Tooltip.set_text(action2_text)
func _detect_labels() -> void:
# Initialize collision variable.
for c in get_children():
if c is Node2D:
if c.name == "action1":
action1Tooltip = c
if c.name =="action2":
action2Tooltip = c
if c.name == "action1" or c.name =="action2":
print("TOOL LOOP " + c.name)
#var node = c.get
#c.set_text("AAAAAAA")
tooltips.append(c)
#tooltipsLayer = c

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@@ -18,3 +18,4 @@ func _ready():
._ready() ._ready()
else: else:
tooltip_name = "" tooltip_name = ""

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@@ -21,7 +21,9 @@ const ONE_LINE_HEIGHT = 16
export(Color) var color setget set_color export(Color) var color setget set_color
# Vector2 defining the offset from the cursor # Vector2 defining the offset from the cursor
export(Vector2) var offset_from_cursor = Vector2(10,0) export(Vector2) var offset_from_cursor_action1 = Vector2(5,5)
export(Vector2) var offset_from_cursor_action2 = Vector2(5,-5)
# Activates debug mode. If enabled, shows the label with a white background. # Activates debug mode. If enabled, shows the label with a white background.
export(bool) var debug_mode = false setget set_debug_mode export(bool) var debug_mode = false setget set_debug_mode
@@ -33,12 +35,16 @@ var current_action: String
# Target item/hotspot # Target item/hotspot
var current_target: String setget set_target var current_target: String setget set_target
var current_target_object: Object = null setget set_target_object
# Preposition: on, with... # Preposition: on, with...
var current_prep: String = "with" var current_prep: String = "with"
# Target 2 item/hotspot # Target 2 item/hotspot
var current_target2: String var current_target2: String
var current_size: Vector2 = Vector2(0,0) setget _set_current_size
# True if tooltip is waiting for a click on second target (use x with y) # True if tooltip is waiting for a click on second target (use x with y)
var waiting_for_target2 = false var waiting_for_target2 = false
@@ -48,6 +54,7 @@ var debug_texturerect_node: TextureRect
# Indicates whether the current room is loaded and ready # Indicates whether the current room is loaded and ready
var _room_is_ready: bool = false var _room_is_ready: bool = false
signal tooltip_size_updated
# Connect relevant functions # Connect relevant functions
func _ready(): func _ready():
@@ -80,7 +87,7 @@ func set_debug_mode(p_debug_mode: bool):
debug_texturerect_node.expand = true debug_texturerect_node.expand = true
debug_texturerect_node.stretch_mode = TextureRect.STRETCH_TILE debug_texturerect_node.stretch_mode = TextureRect.STRETCH_TILE
#debug_texturerect_node.size_flags_horizontal = SIZE_EXPAND_FILL #debug_texturerect_node.size_flags_horizontal = SIZE_EXPAND_FILL
debug_texturerect_node.size_flags_vertical = SIZE_EXPAND_FILL #debug_texturerect_node.size_flags_vertical = SIZE_EXPAND_FILL
debug_texturerect_node.show_behind_parent = true debug_texturerect_node.show_behind_parent = true
debug_texturerect_node.anchor_right = 1.0 debug_texturerect_node.anchor_right = 1.0
debug_texturerect_node.anchor_bottom = 1.0 debug_texturerect_node.anchor_bottom = 1.0
@@ -91,6 +98,16 @@ func set_debug_mode(p_debug_mode: bool):
remove_child(debug_texturerect_node) remove_child(debug_texturerect_node)
debug_texturerect_node.queue_free() debug_texturerect_node.queue_free()
func set_target_object(target: Object, needs_second_target: bool = false) -> void:
current_target_object = target
waiting_for_target2 = needs_second_target
if _room_is_ready:
update_tooltip_text()
if(target == null):
hide()
return
show()
# Set the first target of the label. # Set the first target of the label.
# #
@@ -102,6 +119,10 @@ func set_target(target: String, needs_second_target: bool = false) -> void:
waiting_for_target2 = needs_second_target waiting_for_target2 = needs_second_target
if _room_is_ready: if _room_is_ready:
update_tooltip_text() update_tooltip_text()
if(target == ""):
hide()
return
show()
# Set the second target of the label # Set the second target of the label
@@ -112,14 +133,27 @@ func set_target2(target2: String) -> void:
current_target2 = target2 current_target2 = target2
if _room_is_ready: if _room_is_ready:
update_tooltip_text() update_tooltip_text()
if(target2 == ""):
hide()
return
show()
# Update the tooltip text. # Update the tooltip text.
func update_tooltip_text(): func update_tooltip_text():
""" if(current_target_object == null):
Overriden method. Should not be called directly. return
""" hide()
pass if(current_target_object.action1_text != ""):
$tooltip1.visible = true;
$tooltip1/label.text = current_target_object.action1_text
if(current_target_object.action2_text != ""):
$tooltip1.visible = true;
$tooltip2/label.text = current_target_object.action2_text
# Update the tooltip size according to the text. # Update the tooltip size according to the text.
@@ -127,8 +161,20 @@ func update_size():
if not get_tree(): if not get_tree():
# We're not in the tree anymore. Return # We're not in the tree anymore. Return
return return
rect_size = get_font("normal_font").get_string_size(current_target) current_size = $tooltip1/label.get_font("normal_font").get_string_size(current_target)
func get_tooltip1_size():
if not get_tree():
# We're not in the tree anymore. Return
return
escoria.logger.info(self, "get_string_size: " + String($tooltip1/label.get_font("normal_font").get_string_size(current_target)))
return $tooltip1/label.get_font("normal_font").get_string_size(current_target)
func get_tooltip2_size():
if not get_tree():
# We're not in the tree anymore. Return
return
return $tooltip2/label.get_font("normal_font").get_string_size(current_target)
# Calculate the offset of the label depending on its position. # Calculate the offset of the label depending on its position.
# #
@@ -138,7 +184,7 @@ func update_size():
# **Return** # **Return**
# The calculated offset # The calculated offset
func _offset(position: Vector2) -> Vector2: func _offset(position: Vector2) -> Vector2:
var center_offset_x = rect_size.x / 2 var center_offset_x = current_size.x / 2
var offset_y = 5 var offset_y = 5
position.x -= center_offset_x position.x -= center_offset_x
@@ -190,6 +236,21 @@ func tooltip_distance_to_edge_left(position: Vector2):
func tooltip_distance_to_edge_right(position: Vector2): func tooltip_distance_to_edge_right(position: Vector2):
return escoria.game_size.x - position.x return escoria.game_size.x - position.x
func show():
if _room_is_ready:
$tooltip1.visible = true;
$tooltip2.visible = true;
#$icon.visible = true;
#$label.visible = true;
#$background.visible = true;
func hide():
if _room_is_ready:
$tooltip1.visible = false;
$tooltip2.visible = false;
#$icon.visible = false;
#$label.visible = false;
#$background.visible = false;
# Clear the tooltip targets texts # Clear the tooltip targets texts
func clear(): func clear():
@@ -197,7 +258,9 @@ func clear():
set_target("") set_target("")
set_target2("") set_target2("")
func _set_current_size(size: Vector2):
current_size = size
# Called when the room is loaded to setup the label. # Called when the room is loaded to setup the label.
func _on_room_ready(): func _on_room_ready():
escoria.main.current_scene.game.tooltip_node = self escoria.main.current_scene.game.tooltip_node = self
@@ -210,3 +273,4 @@ func _on_action_selected() -> void:
if _room_is_ready: if _room_is_ready:
update_tooltip_text() update_tooltip_text()
hide()

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@@ -0,0 +1,42 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/esc_rich_tooltip.gd" type="Script" id=1]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/cursors/rounded_mouse_right.png" type="Texture" id=2]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/cursors/rounded_mouse_left.png" type="Texture" id=3]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/theme.tres" type="Theme" id=4]
[node name="tooltipManager" type="Node2D"]
position = Vector2( -1, -10 )
script = ExtResource( 1 )
[node name="tooltip1" type="Node2D" parent="."]
visible = false
[node name="label" type="Label" parent="tooltip1"]
margin_left = 9.0
margin_top = -6.0
margin_right = 119.0
margin_bottom = 8.0
theme = ExtResource( 4 )
text = "Text place holder"
[node name="icon" type="Sprite" parent="tooltip1"]
position = Vector2( 1, 8 )
scale = Vector2( 0.583333, 0.583333 )
texture = ExtResource( 3 )
[node name="tooltip2" type="Node2D" parent="."]
visible = false
[node name="label" type="Label" parent="tooltip2"]
margin_left = 9.0
margin_top = 35.0
margin_right = 144.0
margin_bottom = 64.0
theme = ExtResource( 4 )
text = "Text place holder"
[node name="icon" type="Sprite" parent="tooltip2"]
position = Vector2( 1, 49.5 )
scale = Vector2( 0.583333, 0.583333 )
texture = ExtResource( 2 )

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@@ -84,8 +84,8 @@ var tooltip2_node: Object
func _ready(): func _ready():
if $tooltip_layer/tooltip.connect("tooltip_size_updated", self, "update_tooltip_following_mouse_position", [tooltip_node]) != 0: if $tooltip_layer/tooltip.connect("tooltip_size_updated", self, "update_tooltip_following_mouse_position", [tooltip_node]) != 0:
escoria.logger.error(self, "Error connecting tooltip_size_updated") escoria.logger.error(self, "Error connecting tooltip_size_updated")
if $tooltip_layer/tooltip2.connect("tooltip2_size_updated", self, "update_tooltip_following_mouse_position", [tooltip2_node]) != 0: #if $tooltip_layer/tooltip2.connect("tooltip2_size_updated", self, "update_tooltip_following_mouse_position", [tooltip2_node]) != 0:
escoria.logger.error(self, "Error connecting tooltip2_size_updated") # escoria.logger.error(self, "Error connecting tooltip2_size_updated")
func _enter_tree(): func _enter_tree():
@@ -227,11 +227,13 @@ func element_focused(element_id: String) -> void:
var target_obj = escoria.object_manager.get_object(element_id).node var target_obj = escoria.object_manager.get_object(element_id).node
if target_obj is ESCItem or ESCItemWithTooltip: if target_obj is ESCItem or ESCItemWithTooltip:
$tooltip_layer/tooltip.set_target(target_obj.tooltip_name) $tooltip_layer/tooltip.set_target(target_obj.tooltip_name)
$tooltip_layer/tooltip2.set_target(target_obj.tooltip2_name) $tooltip_layer/tooltip.set_target_object(target_obj)
#$tooltip_layer/tooltip2.set_target(target_obj.tooltip2_name)
func element_unfocused() -> void: func element_unfocused() -> void:
$tooltip_layer/tooltip.set_target("") $tooltip_layer/tooltip.set_target("")
$tooltip_layer/tooltip2.set_target("") $tooltip_layer/tooltip.set_target_object(null)
#$tooltip_layer/tooltip2.set_target("")
## ITEMS ## ## ITEMS ##
@@ -262,7 +264,7 @@ func click_on_item(item_global_id: String, event: InputEvent, action: String) ->
if (action == ACTION1 && target_obj.tooltip_name != "") || (action == ACTION2 && target_obj is ESCItemWithTooltip && target_obj.tooltip2_name != ""): if (action == ACTION1 && target_obj.tooltip_name != "") || (action == ACTION2 && target_obj is ESCItemWithTooltip && target_obj.tooltip2_name != ""):
$tooltip_layer/tooltip.hide() $tooltip_layer/tooltip.hide()
$tooltip_layer/tooltip2.hide() #$tooltip_layer/tooltip2.hide()
func left_click_on_item(item_global_id: String, event: InputEvent) -> void: func left_click_on_item(item_global_id: String, event: InputEvent) -> void:
click_on_item(item_global_id, event, ACTION1) click_on_item(item_global_id, event, ACTION1)
@@ -305,7 +307,7 @@ func click_on_inventory_item(item_global_id: String, event: InputEvent, action:
if (target_obj is ESCItemWithTooltip) && (action == ACTION3 && target_obj.action3_text != "") || (action == ACTION4 && target_obj.action4_text != ""): if (target_obj is ESCItemWithTooltip) && (action == ACTION3 && target_obj.action3_text != "") || (action == ACTION4 && target_obj.action4_text != ""):
$tooltip_layer/tooltip.hide() $tooltip_layer/tooltip.hide()
$tooltip_layer/tooltip2.hide() #$tooltip_layer/tooltip2.hide()
func left_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void: func left_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void:
var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node
@@ -323,7 +325,7 @@ func inventory_item_focused(inventory_item_global_id: String) -> void:
var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node
if target_obj is ESCItemWithTooltip: if target_obj is ESCItemWithTooltip:
$tooltip_layer/tooltip.set_target(target_obj.action3_text) $tooltip_layer/tooltip.set_target(target_obj.action3_text)
$tooltip_layer/tooltip2.set_target(target_obj.action4_text) $tooltip_layer/tooltip.set_target_object(target_obj)
func inventory_item_unfocused() -> void: func inventory_item_unfocused() -> void:
@@ -391,33 +393,46 @@ func get_custom_data() -> Dictionary:
# Update the tooltip position # Update the tooltip position
func update_tooltip_following_mouse_position(tooltip: Object): func update_tooltip_following_mouse_position(tooltip: ESCRichTooltip):
if tooltip == null: if tooltip == null:
return return
set_tooltip_position("tooltip1", tooltip, tooltip.get_tooltip1_size(), tooltip.offset_from_cursor_action1)
set_tooltip_position("tooltip2", tooltip, tooltip.get_tooltip2_size(), tooltip.offset_from_cursor_action2)
var corrected_position = _current_mouse_pos \
- Vector2( func set_tooltip_position(nodeId: String, tooltip: ESCRichTooltip, size: Vector2, offset: Vector2):
tooltip.rect_size.x / 2, var mouse_position = calculateMousePosition(size)
tooltip.rect_size.y / 2 var corrected_position = correctPosition(tooltip, size, mouse_position, offset)
) tooltip.get_node(nodeId).position = corrected_position
func calculateMousePosition(size: Vector2):
size.x / 2
size.y / 2
#escoria.logger.info(self, "_current_mouse_pos" + String(_current_mouse_pos.x) + " gameSize: " + escoria.game_size.x)
return _current_mouse_pos - size
func correctPosition(tooltip: ESCRichTooltip, size: Vector2, mouse_position: Vector2, offset: Vector2):
# clamp TOP # clamp TOP
if tooltip.tooltip_distance_to_edge_top(_current_mouse_pos) <= mouse_tooltip_margin: if tooltip.tooltip_distance_to_edge_top(_current_mouse_pos) <= mouse_tooltip_margin:
corrected_position.y = mouse_tooltip_margin mouse_position.y = mouse_tooltip_margin
# clamp BOTTOM # clamp BOTTOM
if tooltip.tooltip_distance_to_edge_bottom(_current_mouse_pos + tooltip.rect_size) <= mouse_tooltip_margin: if tooltip.tooltip_distance_to_edge_bottom(_current_mouse_pos + size) <= mouse_tooltip_margin:
corrected_position.y = escoria.game_size.y - mouse_tooltip_margin - tooltip.rect_size.y mouse_position.y = escoria.game_size.y - mouse_tooltip_margin - size.y
# clamp LEFT # clamp LEFT
if tooltip.tooltip_distance_to_edge_left(_current_mouse_pos - tooltip.rect_size/2) <= mouse_tooltip_margin: if tooltip.tooltip_distance_to_edge_left(_current_mouse_pos - size/2) <= mouse_tooltip_margin:
corrected_position.x = mouse_tooltip_margin mouse_position.x = mouse_tooltip_margin
# clamp RIGHT # clamp RIGHT
if tooltip.tooltip_distance_to_edge_right(_current_mouse_pos + tooltip.rect_size/2) <= mouse_tooltip_margin: if tooltip.tooltip_distance_to_edge_right(_current_mouse_pos + size/2) <= mouse_tooltip_margin:
corrected_position.x = escoria.game_size.x - mouse_tooltip_margin - tooltip.rect_size.x mouse_position.x = escoria.game_size.x - mouse_tooltip_margin - size.x
tooltip.rect_position = corrected_position + tooltip.offset_from_cursor
return mouse_position - offset
func _on_event_done(return_code: int, _event_name: String): func _on_event_done(return_code: int, _event_name: String):
escoria.logger.info(self, "EVENT DONE! code=" + String(return_code)) escoria.logger.info(self, "EVENT DONE! code=" + String(return_code))
@@ -425,7 +440,7 @@ func _on_event_done(return_code: int, _event_name: String):
# escoria.action_manager.clear_current_action() # escoria.action_manager.clear_current_action()
# Show tooltips, they were hiddeen while performing action # Show tooltips, they were hiddeen while performing action
$tooltip_layer/tooltip.show() $tooltip_layer/tooltip.show()
$tooltip_layer/tooltip2.show() #$tooltip_layer/tooltip2.show()
# Reset mouse cursor to (perhaps we were using an inventory item) # Reset mouse cursor to (perhaps we were using an inventory item)
Input.set_custom_mouse_cursor(null) Input.set_custom_mouse_cursor(null)

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@@ -1,8 +1,9 @@
[gd_scene load_steps=10 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/inventory/inventory_ui.tscn" type="PackedScene" id=1] [ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/inventory/inventory_ui.tscn" type="PackedScene" id=1]
[ext_resource path="res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd" type="Script" id=2] [ext_resource path="res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd" type="Script" id=2]
[ext_resource path="res://addons/escoria-core/game/scenes/camera_player/camera.tscn" type="PackedScene" id=3] [ext_resource path="res://addons/escoria-core/game/scenes/camera_player/camera.tscn" type="PackedScene" id=3]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/esc_rich_tooltip.tscn" type="PackedScene" id=4]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/game.gd" type="Script" id=5] [ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/game.gd" type="Script" id=5]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/tooltip/target_tooltip.tscn" type="PackedScene" id=6] [ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/tooltip/target_tooltip.tscn" type="PackedScene" id=6]
[ext_resource path="res://addons/escoria-core/ui_library/menus/main_menu/main_menu.tscn" type="PackedScene" id=7] [ext_resource path="res://addons/escoria-core/ui_library/menus/main_menu/main_menu.tscn" type="PackedScene" id=7]
@@ -76,16 +77,23 @@ visible = false
[node name="tooltip_layer" type="CanvasLayer" parent="."] [node name="tooltip_layer" type="CanvasLayer" parent="."]
layer = 2 layer = 2
[node name="tooltip" parent="tooltip_layer" instance=ExtResource( 6 )] [node name="tooltipOld" parent="tooltip_layer" instance=ExtResource( 6 )]
mouse_filter = 2 mouse_filter = 2
bbcode_text = "[center][color=#000000][/color][/center]" bbcode_text = "[center][color=#000000][/color][/center]"
fit_content_height = true fit_content_height = true
offset_from_cursor = Vector2( -10, -50 ) offset_from_cursor = Vector2( -5, -50 )
[node name="tooltip2" parent="tooltip_layer" instance=ExtResource( 10 )] [node name="tooltip2" parent="tooltip_layer" instance=ExtResource( 10 )]
mouse_filter = 2 mouse_filter = 2
bbcode_text = "[center][color=#000000][/color][/center]" bbcode_text = "[center][color=#000000][/color][/center]"
fit_content_height = true fit_content_height = true
offset_from_cursor = Vector2( -10, 50 ) offset_from_cursor = Vector2( -5, 50 )
[node name="tooltip" parent="tooltip_layer" instance=ExtResource( 4 )]
z_index = 10
color = Color( 1, 1, 1, 1 )
offset_from_cursor_action1 = Vector2( 0, 50 )
offset_from_cursor_action2 = Vector2( 0, -50 )
[connection signal="pressed" from="CanvasLayer/ui/HBoxContainer/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"] [connection signal="pressed" from="CanvasLayer/ui/HBoxContainer/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"]

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@@ -3,15 +3,14 @@
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/fonts/caslonantique.tres" type="DynamicFont" id=1] [ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/fonts/caslonantique.tres" type="DynamicFont" id=1]
[sub_resource type="StyleBoxFlat" id=1] [sub_resource type="StyleBoxFlat" id=1]
content_margin_left = 28.0 content_margin_left = 4.0
content_margin_right = 3.0 content_margin_right = 4.0
content_margin_top = 6.0 content_margin_top = 4.0
content_margin_bottom = 3.0 content_margin_bottom = 4.0
bg_color = Color( 0, 0, 0, 0.462745 ) bg_color = Color( 0, 0, 0, 0.462745 )
corner_radius_top_left = 5
corner_radius_top_right = 5 corner_radius_top_right = 5
corner_radius_bottom_right = 5 corner_radius_bottom_right = 5
corner_radius_bottom_left = 5 expand_margin_left = 19.0
[sub_resource type="StyleBoxFlat" id=2] [sub_resource type="StyleBoxFlat" id=2]
bg_color = Color( 0, 0, 0, 0.509804 ) bg_color = Color( 0, 0, 0, 0.509804 )

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@@ -0,0 +1,2 @@
:ready
camera_set_target 0 player

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@@ -1,9 +1,10 @@
[gd_scene load_steps=15 format=2] [gd_scene load_steps=17 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=1] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=3] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=3]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" type="Script" id=5]
[ext_resource path="res://gymkhana/rooms/trasera_cocina/assets/background trasera cocina-1500x577-noItems.jpg" type="Texture" id=6] [ext_resource path="res://gymkhana/rooms/trasera_cocina/assets/background trasera cocina-1500x577-noItems.jpg" type="Texture" id=6]
[ext_resource path="res://gymkhana/characters/oier/oier.tscn" type="PackedScene" id=7] [ext_resource path="res://gymkhana/characters/oier/oier.tscn" type="PackedScene" id=7]
[ext_resource path="res://gymkhana/rooms/trasera_cocina/assets/columna.png" type="Texture" id=25] [ext_resource path="res://gymkhana/rooms/trasera_cocina/assets/columna.png" type="Texture" id=25]
@@ -19,6 +20,13 @@ vertices = PoolVector2Array( 155, 425, 129, 383, 242, 376, 1511, 445, 1512, 574,
polygons = [ PoolIntArray( 0, 1, 2 ), PoolIntArray( 3, 4, 5, 6 ), PoolIntArray( 5, 0, 2, 7, 8, 9 ), PoolIntArray( 9, 10, 11, 5 ), PoolIntArray( 5, 11, 12 ), PoolIntArray( 13, 14, 15, 16, 5 ), PoolIntArray( 17, 18, 19, 3 ), PoolIntArray( 13, 20, 14 ), PoolIntArray( 5, 12, 21 ), PoolIntArray( 22, 17, 3 ), PoolIntArray( 5, 21, 13 ), PoolIntArray( 6, 22, 3 ), PoolIntArray( 23, 6, 5 ), PoolIntArray( 5, 16, 23 ) ] polygons = [ PoolIntArray( 0, 1, 2 ), PoolIntArray( 3, 4, 5, 6 ), PoolIntArray( 5, 0, 2, 7, 8, 9 ), PoolIntArray( 9, 10, 11, 5 ), PoolIntArray( 5, 11, 12 ), PoolIntArray( 13, 14, 15, 16, 5 ), PoolIntArray( 17, 18, 19, 3 ), PoolIntArray( 13, 20, 14 ), PoolIntArray( 5, 12, 21 ), PoolIntArray( 22, 17, 3 ), PoolIntArray( 5, 21, 13 ), PoolIntArray( 6, 22, 3 ), PoolIntArray( 23, 6, 5 ), PoolIntArray( 5, 16, 23 ) ]
outlines = [ PoolVector2Array( 263, 374, 359, 376, 385, 397, 442, 395, 464, 432, 506, 457, 584, 468, 725, 472, 749, 460, 794, 462, 846, 467, 864, 482, 981, 480, 1133, 474, 1249, 454, 1318, 435, 1367, 411, 1425, 417, 1511, 445, 1512, 574, 193, 574, 155, 425, 129, 383, 242, 376 ) ] outlines = [ PoolVector2Array( 263, 374, 359, 376, 385, 397, 442, 395, 464, 432, 506, 457, 584, 468, 725, 472, 749, 460, 794, 462, 846, 467, 864, 482, 981, 480, 1133, 474, 1249, 454, 1318, 435, 1367, 411, 1425, 417, 1511, 445, 1512, 574, 193, 574, 155, 425, 129, 383, 242, 376 ) ]
[sub_resource type="Resource" id=2]
script = ExtResource( 5 )
dir_angles = [ ]
directions = [ ]
idles = [ ]
speaks = [ ]
[node name="ESCRoom" type="Node2D"] [node name="ESCRoom" type="Node2D"]
script = ExtResource( 1 ) script = ExtResource( 1 )
global_id = "trasera_cocina" global_id = "trasera_cocina"
@@ -28,10 +36,8 @@ camera_limits = [ Rect2( 0, 0, 1500, 577 ) ]
editor_debug_mode = 1 editor_debug_mode = 1
[node name="ESCBackground" type="TextureRect" parent="."] [node name="ESCBackground" type="TextureRect" parent="."]
margin_left = 17.0 margin_right = 1500.0
margin_top = 4.0 margin_bottom = 755.0
margin_right = 1517.0
margin_bottom = 581.0
mouse_filter = 2 mouse_filter = 2
texture = ExtResource( 6 ) texture = ExtResource( 6 )
script = ExtResource( 2 ) script = ExtResource( 2 )
@@ -45,7 +51,7 @@ scale_min = 0.5
navpoly = SubResource( 1 ) navpoly = SubResource( 1 )
[node name="ESCLocation" type="Position2D" parent="."] [node name="ESCLocation" type="Position2D" parent="."]
position = Vector2( 796, 480 ) position = Vector2( 802, 470 )
script = ExtResource( 3 ) script = ExtResource( 3 )
global_id = "trasera_cocina_start" global_id = "trasera_cocina_start"
is_start_location = true is_start_location = true
@@ -61,11 +67,13 @@ is_exit = true
tooltip_name = "Esto es una puerta y tiene una descripcion mu larga" tooltip_name = "Esto es una puerta y tiene una descripcion mu larga"
combine_when_selected_action_is_in = [ ] combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 ) dialog_color = Color( 1, 1, 1, 1 )
action1_text = "Esto es una puerta y tiene una descripcion mu larga"
action2_text = "Entrar! con descricion..."
tooltip2_name = "Entrar! con descricion..." tooltip2_name = "Entrar! con descricion..."
animations = null animations = SubResource( 2 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/entrada_cocina"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/entrada_cocina"]
position = Vector2( 740.494, -123.8 ) position = Vector2( 725, -125 )
scale = Vector2( 0.963362, 0.9875 ) scale = Vector2( 0.963362, 0.9875 )
polygon = PoolVector2Array( 21, 575, 22, 331, 135, 339, 137, 581 ) polygon = PoolVector2Array( 21, 575, 22, 331, 135, 339, 137, 581 )
@@ -82,13 +90,15 @@ tooltip_name = "TT Mirar bombona"
combine_when_selected_action_is_in = [ ] combine_when_selected_action_is_in = [ ]
inventory_texture = ExtResource( 29 ) inventory_texture = ExtResource( 29 )
dialog_color = Color( 1, 1, 1, 1 ) dialog_color = Color( 1, 1, 1, 1 )
tooltip2_name = "TT2 Coger bombona" action1_text = "TT Mirar bombona"
action2_text = "TT2 Coger bombona"
action3_text = "¿Cómo ha entrado en mi bolsillo?" action3_text = "¿Cómo ha entrado en mi bolsillo?"
action4_text = "¿Por qué es una llave inglesa?" action4_text = "¿Por qué es una llave inglesa?"
tooltip2_name = "TT2 Coger bombona"
animations = null animations = null
[node name="bombona2" parent="Hotspots" instance=ExtResource( 27 )] [node name="bombona2" parent="Hotspots" instance=ExtResource( 27 )]
position = Vector2( 357, 408 ) position = Vector2( 355, 409 )
script = ExtResource( 28 ) script = ExtResource( 28 )
global_id = "i_bombona2" global_id = "i_bombona2"
esc_script = "res://gymkhana/rooms/trasera_cocina/esc/i_bombona2.esc" esc_script = "res://gymkhana/rooms/trasera_cocina/esc/i_bombona2.esc"
@@ -97,30 +107,19 @@ combine_when_selected_action_is_in = [ "action1", "action3" ]
use_from_inventory_only = true use_from_inventory_only = true
inventory_texture = ExtResource( 29 ) inventory_texture = ExtResource( 29 )
dialog_color = Color( 1, 1, 1, 1 ) dialog_color = Color( 1, 1, 1, 1 )
tooltip2_name = "TT2 Coger bombona" action1_text = "TT Mirar bombona"
action2_text = "TT2 Coger bombona"
action3_text = "Usar" action3_text = "Usar"
action4_text = "¿Por qué es una llave inglesa?" action4_text = "¿Por qué es una llave inglesa?"
tooltip2_name = "TT Mirar bombona"
animations = null animations = null
[node name="Columna" type="Sprite" parent="."] [node name="Columna" type="Sprite" parent="."]
position = Vector2( 253.25, 294.5 ) position = Vector2( 235, 294.5 )
scale = Vector2( 0.973684, 1.02358 ) scale = Vector2( 0.973684, 1.02358 )
z_index = 400 z_index = 400
texture = ExtResource( 25 ) texture = ExtResource( 25 )
[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 598.0
margin_top = 283.0
margin_right = 692.0
margin_bottom = 464.0
[node name="Area2D" type="Area2D" parent="."]
position = Vector2( 598, 283 )
[node name="TextureRect" type="TextureRect" parent="Area2D"]
margin_right = 40.0
margin_bottom = 40.0
[node name="EnekoSmoking" parent="." instance=ExtResource( 30 )] [node name="EnekoSmoking" parent="." instance=ExtResource( 30 )]
position = Vector2( 959, 413 ) position = Vector2( 959, 413 )
tooltip_name = "Objervar sujeto" tooltip_name = "Objervar sujeto"
@@ -136,12 +135,14 @@ script = ExtResource( 3 )
global_id = "eneko_smoking" global_id = "eneko_smoking"
[node name="ESCItemWithTooltip" parent="." instance=ExtResource( 31 )] [node name="ESCItemWithTooltip" parent="." instance=ExtResource( 31 )]
position = Vector2( 728, 424 ) position = Vector2( 707, 422 )
esc_script = "res://gymkhana/rooms/trasera_cocina/esc/i_caja_herramientas.esc" esc_script = "res://gymkhana/rooms/trasera_cocina/esc/i_caja_herramientas.esc"
tooltip_name = "¿Que es esto?" tooltip_name = "¿Que es esto?"
tooltip2_name = "Coger" action1_text = "¿Que es esto?"
action2_text = "Coger"
action3_text = "Mirar dentro" action3_text = "Mirar dentro"
action4_text = "Usar" action4_text = "Usar"
tooltip2_name = "Coger"
[node name="ESCLocation" type="Position2D" parent="ESCItemWithTooltip"] [node name="ESCLocation" type="Position2D" parent="ESCItemWithTooltip"]
position = Vector2( -51, 69 ) position = Vector2( -51, 69 )