From 036246436a68c59cd498a6bc275df7544d5ff9f7 Mon Sep 17 00:00:00 2001 From: balloonpopper <5151242+balloonpopper@users.noreply.github.com> Date: Tue, 12 Jul 2022 23:13:48 +1000 Subject: [PATCH] issue 283 - make inventory appear when running via f5. Hide options menu when pausing game. (#603) Co-authored-by: Balloonpopper --- addons/escoria-ui-simplemouse/game.gd | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/addons/escoria-ui-simplemouse/game.gd b/addons/escoria-ui-simplemouse/game.gd index 1f1fc77b..b6754d7f 100644 --- a/addons/escoria-ui-simplemouse/game.gd +++ b/addons/escoria-ui-simplemouse/game.gd @@ -292,10 +292,13 @@ func mousewheel_action(direction: int): func hide_ui(): $CanvasLayer/ui/HBoxContainer/inventory_ui.hide() + $CanvasLayer/ui.hide() func show_ui(): $CanvasLayer/ui/HBoxContainer/inventory_ui.show() + $CanvasLayer/ui.show() + func hide_main_menu(): if get_node(main_menu).visible: @@ -316,6 +319,7 @@ func unpause_game(): func pause_game(): if not get_node(pause_menu).visible: get_node(main_menu).reset() + get_node(pause_menu).reset() get_node(pause_menu).set_save_enabled( escoria.save_manager.save_enabled )