diff --git a/game/rooms/room12/esc/room12.esc b/game/rooms/room12/esc/room12.esc index acca1dd4..fe1f194b 100644 --- a/game/rooms/room12/esc/room12.esc +++ b/game/rooms/room12/esc/room12.esc @@ -6,8 +6,10 @@ # Set player look right set_angle player 180 - # Transition in - transition curtain in + # If we transition in here, the room will show up before it's done being + # prepared, since the rooms change over immediately after :setup and + # immediately before :ready. We leave this commented here as a reminder. + # transition curtain in stop > [eq ESC_LAST_SCENE room13] @@ -18,3 +20,4 @@ :ready +transition curtain in