From 06d37b0aad28105655098037b8b42ba47489a12a Mon Sep 17 00:00:00 2001 From: balloonpopper <5151242+balloonpopper@users.noreply.github.com> Date: Fri, 8 Apr 2022 04:36:53 +1000 Subject: [PATCH] feat: Reverse save games order - issue 211 (#565) Co-authored-by: Balloonpopper --- .../escoria-core/ui_library/menus/load_save/load/load_game.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/addons/escoria-core/ui_library/menus/load_save/load/load_game.gd b/addons/escoria-core/ui_library/menus/load_save/load/load_game.gd index 1db6d44e..e5e9e0cb 100644 --- a/addons/escoria-core/ui_library/menus/load_save/load/load_game.gd +++ b/addons/escoria-core/ui_library/menus/load_save/load/load_game.gd @@ -40,5 +40,7 @@ func refresh_savegames(): $VBoxContainer/ScrollContainer/slots.add_child( new_slot ) + # Move newest save to the top of the list + $VBoxContainer/ScrollContainer/slots.move_child(new_slot, 0) new_slot.set_slot_name_date(saves_list[save_key]["name"], saves_list[save_key]["date"]) new_slot.connect("pressed", self, "_on_slot_pressed", [save_key])