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godot exports / Web Export (push) Failing after 1s

This commit is contained in:
2025-09-29 21:57:29 +02:00
parent 3f469ff61d
commit 086aa94139
2 changed files with 5 additions and 55 deletions

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@@ -30,6 +30,8 @@ jobs:
godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
- name: Upload Artifact
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
env:
NODE_TLS_REJECT_UNAUTHORIZED: false
with:
name: linux
path: build/linux
@@ -46,7 +48,7 @@ jobs:
- name: Setup
run: |
git clone https://github.com/enekonieto/escoria-demo-game $PROJECT_PATH/../escoria-demo-game
- name: Linux Build
- name: Linux Build ARM
run: |
mkdir -v -p build/linux-arm
EXPORT_DIR="$(readlink -f build)"
@@ -54,10 +56,11 @@ jobs:
godot --headless --verbose --export-release "LinuxARM" "$EXPORT_DIR/linux-arm/$EXPORT_NAME.arm_64"
- name: Upload Artifact
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
env:
NODE_TLS_REJECT_UNAUTHORIZED: false
with:
name: linux-arm
path: build/linux-arm
export-web:
name: Web Export
runs-on: ubuntu-22.04 # Use 22.04 with godot 4