gymkhana/item_count (#16)

Item can now be countable objects, like money, bullets or even potatoes!

Reviewed-on: gymkhana/gymkhana#16
This commit is contained in:
2023-09-22 00:10:02 +02:00
parent 92bfd3bbc2
commit 0b21813e77
14 changed files with 202 additions and 43 deletions

View File

@@ -141,7 +141,7 @@ pause_mode = 1
position = Vector2( 941, 385 )
script = ExtResource( 6 )
global_id = "turno_cocina_despensa_bidon_izq"
esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/bidon_der.esc"
esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/bidon_izq.esc"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
tooltips = {
@@ -163,7 +163,10 @@ script = ExtResource( 5 )
position = Vector2( 440, 161 )
scale = Vector2( 0.880435, 0.88735 )
tooltips = {
"action1": "Mirar"
"action1": "Mirar",
"action2": "Rascar por el fondo",
"action3": "Mirar",
"action4": "Usar"
}
[node name="ESCLocation2" type="Position2D" parent="turno_cocina_patata_grande"]

View File

@@ -1,5 +1,5 @@
:action1
say player "Está lleno de algo que no se que es."
say player "Está lleno de algo que no sé que es."
:action2
say player "Lo que hay dentro no lo necesito para nada."
say player "Lo que hay dentro no lo necesito para nada."