gymkhana/item_count (#16)
Item can now be countable objects, like money, bullets or even potatoes! Reviewed-on: gymkhana/gymkhana#16
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@@ -204,7 +204,7 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/scenes/dialogs/esc_dialog_options_chooser.gd"
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}, {
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"base": "Node",
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"base": "StateMachine",
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"class": "ESCDialogPlayer",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd"
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@@ -284,6 +284,11 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/core-scripts/esc_item.gd"
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}, {
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"base": "Resource",
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"class": "ESCItemCountManager",
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"language": "GDScript",
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"path": "res://gymkhana/addons/escoria-ui-return-monkey-island/esc/esc_item_count_manager.gd"
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}, {
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"base": "ESCItem",
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"class": "ESCItemWithTooltip",
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"language": "GDScript",
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@@ -494,6 +499,11 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/core-scripts/esc/commands/inventory_remove.gd"
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}, {
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"base": "ESCBaseCommand",
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"class": "ItemCountAddCommand",
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"language": "GDScript",
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"path": "res://gymkhana/addons/escoria-ui-return-monkey-island/esc/commands/item_count_add.gd"
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}, {
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"base": "Polygon2D",
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"class": "ItemOutline",
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"language": "GDScript",
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@@ -765,6 +775,7 @@ _global_script_class_icons={
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"ESCInventoryItem": "",
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"ESCInventoryManager": "",
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"ESCItem": "res://addons/escoria-core/design/esc_item.svg",
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"ESCItemCountManager": "",
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"ESCItemWithTooltip": "res://addons/escoria-core/design/esc_item.svg",
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"ESCLocation": "res://addons/escoria-core/design/esc_location.svg",
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"ESCMain": "",
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@@ -807,6 +818,7 @@ _global_script_class_icons={
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"IncGlobalCommand": "",
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"InventoryAddCommand": "",
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"InventoryRemoveCommand": "",
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"ItemCountAddCommand": "",
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"ItemOutline": "res://addons/escoria-core/design/esc_item.svg",
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"PlayLibSound": "",
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"PlaySndCommand": "",
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