bugfix: delete report_errors calls
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@@ -41,9 +41,9 @@ func get_item(global_id: String) -> ESCItem:
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func updateSprite(item: ESCItemWithTooltip) -> void:
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func updateSprite(item: ESCItemWithTooltip) -> void:
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var child_node = item.get_node("Sprite") as Sprite
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var child_node = item.get_node("Sprite") as Sprite
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if not child_node is Sprite:
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if not child_node is Sprite:
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escoria.logger.report_errors(
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escoria.logger.error(
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"item_count_add: invalid sprite",
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self,
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["No Sprite node found"]
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"No Sprite node found"
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)
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)
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var texture_path = getCountTexturePath(item)
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var texture_path = getCountTexturePath(item)
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