Re-implemented turn_to command (#390)
* Re-implemented turn_to command Fixes #385 Fixed a bug in esc_movable blocking player_orients_on_arrival for ESCLocation nodes * docs: Automatic update of API docs * Fixes Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -18,8 +18,9 @@ dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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position = Vector2( -1229.68, -223.006 )
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polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
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[node name="Position2D" type="Position2D" parent="."]
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position = Vector2( 1225.47, 353.99 )
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position = Vector2( -0.432617, 124.685 )
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script = ExtResource( 2 )
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