feat(escoria4): upgraded project to Godot 4.4
This commit is contained in:
@@ -1,219 +1,272 @@
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[gd_scene load_steps=32 format=2]
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[gd_scene load_steps=32 format=3 uid="uid://cjmsexhyhi4vs"]
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height = 208.0
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[node name="ESCPlayerWithTooltip" type="Area2D"]
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process_mode = 1
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position = Vector2( -5, 0 )
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script = ExtResource( 1 )
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position = Vector2(-5, 0)
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script = ExtResource("1")
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global_id = "player"
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esc_script = "res://gymkhana/characters/oier/oier.esc"
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is_interactive = false
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is_movable = true
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default_action = "action1"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 0.321569, 0.662745, 0.301961, 1 )
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animations = ExtResource( 3 )
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combine_when_selected_action_is_in = []
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dialog_color = Color(0.321569, 0.662745, 0.301961, 1)
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animations = ExtResource("3")
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frames = SubResource( 20 )
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position = Vector2(0, -155)
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scale = Vector2(0.389246, 0.389247)
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frames = SubResource("20")
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animation = "speak_down"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 21 )
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position = Vector2(5, -151)
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shape = SubResource("21")
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[node name="dialog_position" type="Marker2D" parent="."]
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position = Vector2( 1, -473 )
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position = Vector2(1, -473)
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@@ -1,8 +1,8 @@
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[gd_resource type="Resource" script_class="ESCAnimationResource" load_steps=36 format=3 uid="uid://cyjo7aq0e4hbe"]
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[ext_resource type="Script" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" id="1"]
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[ext_resource type="Script" uid="uid://bxc3dll30x8tl" path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" id="2"]
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[ext_resource type="Script" uid="uid://clixil1u5exq7" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationname.gd" id="3"]
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[sub_resource type="Resource" id="1"]
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script = ExtResource("2")
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||||
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||||
Reference in New Issue
Block a user