feat(escoria4): upgraded project to Godot 4.4

This commit is contained in:
2025-03-11 12:29:32 +01:00
parent 9cbf8d17b2
commit 0fb120466b
126 changed files with 1606 additions and 1357 deletions

View File

@@ -1,27 +1,27 @@
[gd_resource type="Resource" load_steps=7 format=2]
[gd_resource type="Resource" script_class="ESCAnimationResource" load_steps=7 format=3 uid="uid://cr02ebtkhjlw7"]
[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" type="Script" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_animationname.gd" type="Script" id=3]
[ext_resource type="Script" uid="uid://sksvt0n8gle2" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" id="1"]
[ext_resource type="Script" uid="uid://bxc3dll30x8tl" path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" id="2"]
[ext_resource type="Script" uid="uid://clixil1u5exq7" path="res://addons/escoria-core/game/core-scripts/resources/esc_animationname.gd" id="3"]
[sub_resource type="Resource" id=1]
script = ExtResource( 2 )
[sub_resource type="Resource" id="1"]
script = ExtResource("2")
angle_start = 0
angle_size = 360
[sub_resource type="Resource" id=2]
script = ExtResource( 3 )
[sub_resource type="Resource" id="2"]
script = ExtResource("3")
animation = "idle"
mirrored = false
[sub_resource type="Resource" id=3]
script = ExtResource( 3 )
[sub_resource type="Resource" id="3"]
script = ExtResource("3")
animation = "speak"
mirrored = false
[resource]
script = ExtResource( 1 )
dir_angles = [ SubResource( 1 ) ]
directions = [ SubResource( 2 ) ]
idles = [ SubResource( 2 ) ]
speaks = [ SubResource( 3 ) ]
script = ExtResource("1")
dir_angles = [SubResource("1")]
directions = [SubResource("2")]
idles = [SubResource("2")]
speaks = [SubResource("3")]