From 10f770855ffbc6b4880ca80eaf6fc4885a920269 Mon Sep 17 00:00:00 2001 From: Balloonpopper Date: Sun, 20 Feb 2022 22:59:07 +1100 Subject: [PATCH] refactor: remove redundant check for camera node --- addons/escoria-core/game/core-scripts/esc_item.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/addons/escoria-core/game/core-scripts/esc_item.gd b/addons/escoria-core/game/core-scripts/esc_item.gd index 56f36ed1..ed8dc905 100644 --- a/addons/escoria-core/game/core-scripts/esc_item.gd +++ b/addons/escoria-core/game/core-scripts/esc_item.gd @@ -497,7 +497,8 @@ func update_idle(): # Return the camera position if a camera_position_node exists or the # global position of the player func get_camera_node(): - if camera_node and get_node(camera_node): + if has_node(camera_node): + escoria.logger.debug("Camera node found - directing camera to the camera_node on " + global_id) return get_node(camera_node) return self