chore: storing version and changelog

This commit is contained in:
StraToN committed 2022-09-04 21:29:13 +00:00
1 parent 382536b149
commit 1390e43c73
2 files changed
+10 -1

No files matched your search

+9
View File
@@ -1,3 +1,12 @@
## [4.0.0-alpha.214](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.214) (2022-09-04)
### Bug Fixes
* get_simple_path not working properly in Godot 3.5 ([382536b](https://github.com/godot-escoria/escoria-demo-game/commit/382536b1494ba8bca603cfedf6bc6c6c9c25d165))
## [4.0.0-alpha.213](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.213) (2022-09-01) ## [4.0.0-alpha.213](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.213) (2022-09-01)
@@ -28,7 +28,7 @@ func apply_settings() -> void:
self, self,
"******* settings loaded" "******* settings loaded"
) )
AudioServer.set_bus_volume_db( AudioServer.set_bus_volume_db(
AudioServer.get_bus_index(escoria.BUS_MASTER), AudioServer.get_bus_index(escoria.BUS_MASTER),
linear2db( linear2db(