Fixed double click cause actions being executed twice on "arrived" signal.
Known bug: NPC movement broken ("arrived" not emitted?)
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@@ -16,11 +16,11 @@
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#change_scene res://game/rooms/room5/room5.tscn
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# 6/ character room
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#change_scene res://game/rooms/room6/room6.tscn
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change_scene res://game/rooms/room6/room6.tscn
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# 7/ long room with camera shift to object 2 if look on object 1
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# and stairs with camera shift too
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change_scene res://game/rooms/room7/room7.tscn
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#change_scene res://game/rooms/room7/room7.tscn
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# 8/ puzzle in superposed scene
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#change_scene res://game/rooms/room8/room8.tscn
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