Fixed double click cause actions being executed twice on "arrived" signal.

Known bug: NPC movement broken ("arrived" not emitted?)
This commit is contained in:
Julian Murgia
2021-01-28 08:49:44 +01:00
parent 2552e444ed
commit 14e85edba7
7 changed files with 50 additions and 40 deletions

View File

@@ -16,11 +16,11 @@
#change_scene res://game/rooms/room5/room5.tscn
# 6/ character room
#change_scene res://game/rooms/room6/room6.tscn
change_scene res://game/rooms/room6/room6.tscn
# 7/ long room with camera shift to object 2 if look on object 1
# and stairs with camera shift too
change_scene res://game/rooms/room7/room7.tscn
#change_scene res://game/rooms/room7/room7.tscn
# 8/ puzzle in superposed scene
#change_scene res://game/rooms/room8/room8.tscn