feat: Add global interpolation for say command (#562)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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@@ -1,2 +1,7 @@
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:exit_scene
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change_scene "res://game/rooms/room03/room03.tscn"
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:look
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# Test globals in say command
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inc_global r4_door_look_count 1
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say player "You have looked at the doorway {r4_door_look_count} times"
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@@ -1,4 +1,5 @@
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:setup
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set_global r4_door_look_count 0
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> [eq ESC_LAST_SCENE room3]
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teleport player l_exit
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@@ -131,7 +131,7 @@ animations = null
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polygon = PoolVector2Array( 22, 633, 21, 328, 143, 276, 143, 565 )
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[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
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position = Vector2( 80, 589 )
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position = Vector2( 92, 603 )
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script = ExtResource( 9 )
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[node name="r_door" type="Area2D" parent="Hotspots"]
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