fix cocina start locations

This commit is contained in:
2025-02-08 05:24:46 +01:00
parent d18a9ed102
commit 18cf6822e7

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@@ -22,10 +22,10 @@
# Position player depending of last scene # Position player depending of last scene
if ESC_LAST_SCENE == cocina_detras: if ESC_LAST_SCENE == cocina_detras:
teleport($player, puerta_detras_start) teleport($player, $puerta_detras_start)
set_angle($player, 180) set_angle($player, 180)
else: else:
teleport($player, puerta_delante_start) teleport($player, $puerta_delante_start)
set_angle($player, 270) set_angle($player, 270)
:ready :ready