chore: storing version and changelog

This commit is contained in:
StraToN
2022-03-07 08:44:59 +00:00
parent 9e9111c7cb
commit 19272ffeb2
12 changed files with 128 additions and 124 deletions

View File

@@ -5,21 +5,21 @@ var next_to_be_pressed: int = 1
func _ready():
randomize()
initialize()
reset()
for button in $GridContainer.get_children():
button.connect("pressed", self, "_button_pressed", [button])
escoria.main.current_scene.game.hide_ui()
escoria.main.current_scene.hide()
func initialize():
numbers_array = range(1, 11)
numbers_array.shuffle()
func reset():
$win_label.hide()
next_to_be_pressed = 1
@@ -39,7 +39,7 @@ func _button_pressed(button: Button):
else:
button.disabled = true
next_to_be_pressed += 1
if next_to_be_pressed == 11:
win()
@@ -47,7 +47,7 @@ func win():
$win_label.show()
yield(get_tree().create_timer(2), "timeout")
hide()
escoria.main.current_scene.game.show_ui()
escoria.main.current_scene.show()
escoria.globals_manager.set_global("r8_m_door_open", true)