Dancing animations, some glitch fixed
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@@ -1,13 +1,14 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=1]
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[ext_resource path="res://gymkhana/characters/oier/oier.tscn" type="PackedScene" id=2]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/background.png" type="Texture" id=3]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/scrollingText.tscn" type="PackedScene" id=4]
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[ext_resource path="res://gymkhana/characters/eneko/eneko_smoking.tscn" type="PackedScene" id=5]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/EnekoDancing.tscn" type="PackedScene" id=5]
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[ext_resource path="res://gymkhana/logo-small.png" type="Texture" id=6]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/SceneHandler.gd" type="Script" id=7]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/RestartGameButton.gd" type="Script" id=8]
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[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/OierDancing.tscn" type="PackedScene" id=9]
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[node name="ESCRoom2" type="Node2D"]
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script = ExtResource( 1 )
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@@ -28,14 +29,6 @@ margin_top = 764.0
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margin_right = 933.0
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margin_bottom = 1201.0
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[node name="ESCPlayerWithTooltip" parent="." instance=ExtResource( 2 )]
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position = Vector2( 175, 532 )
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global_id = "oier_head"
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[node name="ESCPlayerWithTooltip2" parent="." instance=ExtResource( 5 )]
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position = Vector2( 1093, 480 )
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global_id = "eneko_head"
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[node name="Button" type="Button" parent="."]
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margin_left = 495.0
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margin_top = 486.0
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@@ -52,5 +45,11 @@ texture = ExtResource( 6 )
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[node name="Node2D" type="Node2D" parent="."]
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script = ExtResource( 7 )
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[node name="OierDancing" parent="." instance=ExtResource( 9 )]
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position = Vector2( 228, 376 )
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[node name="EnekoDancing" parent="." instance=ExtResource( 5 )]
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position = Vector2( 1109, 372 )
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[connection signal="finished" from="scrollingText" to="Node2D" method="_on_scrollingText_finished"]
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[connection signal="button_up" from="Button" to="Node2D" method="_on_Button_button_up"]
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