script: item generator

This commit is contained in:
2023-08-25 19:22:59 +02:00
parent 48d7740fc8
commit 2791484619
3 changed files with 130 additions and 0 deletions

90
scripts/generate-items.py Executable file
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#!/usr/bin/env python3
import shutil, sys, glob, os, math
from pathlib import Path
from PIL import Image
class bcolors:
HEADER = '\033[95m'
OKBLUE = '\033[94m'
OKCYAN = '\033[96m'
OKGREEN = '\033[92m'
WARNING = '\033[93m'
FAIL = '\033[91m'
ENDC = '\033[0m'
BOLD = '\033[1m'
UNDERLINE = '\033[4m'
def printHelp():
print ('./generate-items -i <inputDir> -o <outputDir> -p <prefix>')
params = sys.argv
print(params)
if(len(params) < 4):
print("Missing params")
sys.exit()
inputDir = params[1]
outputDir = params[2]
itemPrefix = params[3]
if inputDir == "":
print ('Input directory is required')
printHelp()
sys.exit()
if outputDir == "":
print ('Output directory is required')
printHelp()
sys.exit()
if itemPrefix == "":
print ('Item prefix is required')
printHelp()
sys.exit()
if(outputDir[-1] != "/"):
outputDir += "/"
escenteTemplate = open('./item-template.tscn')
files = glob.glob(inputDir + "*.png")
for file in files:
baseName = Path(file).resolve().stem
print(f"Generating: {bcolors.BOLD}{baseName}{bcolors.ENDC}")
originalImage = Image.open(file)
scale = 0.15
newImage = originalImage.resize((math.ceil(originalImage.width * scale),math.ceil(originalImage.height * scale)))
newImageOutputPath = outputDir + "assets/" + itemPrefix + "_" + baseName + ".png"
print(f"{bcolors.OKCYAN}Image:{bcolors.ENDC} {newImageOutputPath} {bcolors.OKGREEN}generated.{bcolors.ENDC}")
newImage.save(newImageOutputPath)
scriptName = itemPrefix + "_" + baseName + ".esc"
scriptOutputPath = outputDir + scriptName
if(os.path.isfile(scriptOutputPath)):
print(f"{bcolors.OKCYAN}Script:{bcolors.ENDC} {scriptOutputPath} {bcolors.WARNING}already exists.{bcolors.ENDC}")
shutil.copy('item-template.esc', scriptOutputPath)
else:
print(f"{bcolors.OKCYAN}Script:{bcolors.ENDC} {scriptOutputPath} {bcolors.OKGREEN}generated.{bcolors.ENDC}")
esceneName = itemPrefix + "_" + baseName + ".tscn"
esceneOutputPath = outputDir + esceneName
if(os.path.isfile(esceneOutputPath)):
print(f"{bcolors.OKCYAN}Scene:{bcolors.ENDC} {esceneOutputPath} {bcolors.WARNING}already exists.{bcolors.ENDC}")
shutil.copy('item-template.esc', scriptOutputPath)
else:
newScene = open(esceneOutputPath, mode='wt', encoding='utf-8')
newScene.write(escenteTemplate.read().replace('BASENAME', baseName))
newScene.close()
print(f"{bcolors.OKCYAN}Scene:{bcolors.ENDC} {esceneOutputPath} {bcolors.OKGREEN}generated.{bcolors.ENDC}")
escenteTemplate.close()

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:action1
say player "Que cosa tan curiosa"
:action2
say player "No lo quiero coger"

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=1]
[ext_resource path="res://gymkhana/items/inventory/assets/BASENAME.png" type="Texture" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22.5, 12.5 )
[node name="BASENAME" type="Area2D"]
pause_mode = 1
script = ExtResource( 1 )
global_id = "BASENAME"
esc_script = "res://gymkhana/items/inventory/BASENAME.esc"
inventory_texture = ExtResource( 2 )
dialog_color = Color( 1, 1, 1, 1 )
action1_text = "¿Que es esto?"
action2_text = "Coger"
action3_text = "Mirar"
action4_text = "Usar"
animations = null
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( -2, 0 )
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -1.5, -0.5 )
shape = SubResource( 1 )
[node name="ESCLocation" type="Position2D" parent="."]
position = Vector2( -51, 69 )
script = ExtResource( 3 )