Update addons/escoria-core/game/core-scripts/esc_item.gd
Co-authored-by: Julian Murgia <the.straton@gmail.com>
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Julian Murgia
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1709a25452
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29c38e7e30
@@ -511,7 +511,7 @@ func get_interact_position() -> Vector2:
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interact_position = collision.global_position
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escoria.logger.warn(
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self,
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"No ESClocation found to walk to for object " +
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"No ESCLocation found to walk to for object " +
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"%s. Middle of collision shape will be used." % global_id)
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if multiple_positions_found:
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