Fix tooltip_node wrong references (#332)
* Created a signal room_ready in ESCMain to notify ESCTooltip that it is ready. Fixes #302 * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
This commit is contained in:
@@ -106,4 +106,8 @@ func check_game_scene_methods()
|
||||
|
||||
Sanity check that the game.tscn scene's root node script MUST
|
||||
implement the following methods. If they do not exist, stop immediately.
|
||||
Implement them, even if empty
|
||||
Implement them, even if empty
|
||||
|
||||
## Signals
|
||||
|
||||
- signal room_ready():
|
||||
|
||||
Reference in New Issue
Block a user