chore: storing version and changelog

This commit is contained in:
StraToN
2022-07-10 18:40:30 +00:00
parent ad79aa69d1
commit 2e67aa9973
65 changed files with 132 additions and 128 deletions

View File

@@ -56,7 +56,7 @@ func _ready():
).empty():
escoria.logger.error(
self,
"Project setting '%s' is not set!"
"Project setting '%s' is not set!"
% ESCProjectSettingsManager.GAME_START_SCRIPT
)
escoria.start_script = escoria.esc_compiler.load_esc_file(
@@ -64,13 +64,13 @@ func _ready():
ESCProjectSettingsManager.GAME_START_SCRIPT
)
)
escoria.main = main
_perform_plugins_checks()
# Verifies that the game is configured with required plugin(s).
# Verifies that the game is configured with required plugin(s).
# If a required plugin is missing (or disabled) we stop immediately.
func _perform_plugins_checks():
if ESCProjectSettingsManager.get_setting(