tooltips fix
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@@ -21,9 +21,9 @@ const ONE_LINE_HEIGHT = 16
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export(Color) var color setget set_color
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export(Color) var color setget set_color
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# Vector2 defining the offset from the cursor
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# Vector2 defining the offset from the cursor
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export(Vector2) var offset_from_cursor_action1 = Vector2(5,5)
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export(Vector2) var offset_from_cursor_action1 = Vector2(0,3)
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export(Vector2) var offset_from_cursor_action2 = Vector2(5,-5)
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export(Vector2) var offset_from_cursor_action2 = Vector2(0,-2)
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# Activates debug mode. If enabled, shows the label with a white background.
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# Activates debug mode. If enabled, shows the label with a white background.
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export(bool) var debug_mode = false setget set_debug_mode
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export(bool) var debug_mode = false setget set_debug_mode
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@@ -180,14 +180,16 @@ func get_tooltip1_size():
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if not get_tree():
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if not get_tree():
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# We're not in the tree anymore. Return
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# We're not in the tree anymore. Return
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return
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return
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return Vector2(150,20);
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# escoria.logger.info(self, "get_string_size: " + String($tooltip1/label.get_font("normal_font").get_string_size(current_target)))
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# escoria.logger.info(self, "get_string_size: " + String($tooltip1/label.get_font("normal_font").get_string_size(current_target)))
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return $tooltip1/label.get_font("normal_font").get_string_size(current_target)
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#return $tooltip1/label.get_font("normal_font").get_string_size(current_target)
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func get_tooltip2_size():
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func get_tooltip2_size():
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if not get_tree():
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if not get_tree():
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# We're not in the tree anymore. Return
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# We're not in the tree anymore. Return
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return
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return
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return $tooltip2/label.get_font("normal_font").get_string_size(current_target)
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return Vector2(150,20);
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#return $tooltip2/label.get_font("normal_font").get_string_size(current_target)
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# Calculate the offset of the label depending on its position.
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# Calculate the offset of the label depending on its position.
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#
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#
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@@ -197,11 +199,11 @@ func get_tooltip2_size():
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# **Return**
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# **Return**
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# The calculated offset
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# The calculated offset
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func _offset(position: Vector2) -> Vector2:
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func _offset(position: Vector2) -> Vector2:
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var center_offset_x = current_size.x / 2
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#var center_offset_x = current_size.x / 2
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var offset_y = 5
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#var offset_y = 5
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position.x -= center_offset_x
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#position.x -= center_offset_x
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position.y += offset_y
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#position.y += offset_y
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return position
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return position
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@@ -6,7 +6,6 @@
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/theme.tres" type="Theme" id=4]
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[ext_resource path="res://gymkhana/addons/escoria-ui-return-monkey-island/theme.tres" type="Theme" id=4]
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[node name="tooltipManager" type="Node2D"]
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[node name="tooltipManager" type="Node2D"]
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position = Vector2( -1, -10 )
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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[node name="tooltip1" type="Node2D" parent="."]
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[node name="tooltip1" type="Node2D" parent="."]
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@@ -122,9 +122,11 @@ func _exit_tree():
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func _input(event: InputEvent) -> void:
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func _input(event: InputEvent) -> void:
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if escoria.get_escoria().is_ready_for_inputs():
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if escoria.get_escoria().is_ready_for_inputs():
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if event is InputEventMouseMotion:
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if event is InputEventMouseMotion:
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_current_mouse_pos = get_global_mouse_position()
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#_current_mouse_pos = get_global_mouse_position()
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_current_mouse_pos = get_viewport().get_mouse_position()
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update_tooltip_following_mouse_position(tooltip_node)
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update_tooltip_following_mouse_position(tooltip_node)
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update_tooltip_following_mouse_position(tooltip2_node)
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update_tooltip_following_mouse_position(tooltip2_node)
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# https://github.com/godotengine/godot-demo-projects/blob/3.4-585455e/misc/joypads/joypads.gd
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# https://github.com/godotengine/godot-demo-projects/blob/3.4-585455e/misc/joypads/joypads.gd
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@@ -385,6 +387,7 @@ func set_tooltip_position(nodeId: String, tooltip: ESCRichTooltip, size: Vector2
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var mouse_position = calculateMousePosition(size)
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var mouse_position = calculateMousePosition(size)
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var corrected_position = correctPosition(tooltip, size, mouse_position, offset)
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var corrected_position = correctPosition(tooltip, size, mouse_position, offset)
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tooltip.get_node(nodeId).position = corrected_position
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tooltip.get_node(nodeId).position = corrected_position
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#tooltip.get_node(nodeId).position = mouse_position
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func calculateMousePosition(size: Vector2):
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func calculateMousePosition(size: Vector2):
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@@ -392,7 +395,8 @@ func calculateMousePosition(size: Vector2):
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size.y / 2
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size.y / 2
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#escoria.logger.info(self, "_current_mouse_pos" + String(_current_mouse_pos.x) + " gameSize: " + escoria.game_size.x)
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#escoria.logger.info(self, "_current_mouse_pos" + String(_current_mouse_pos.x) + " gameSize: " + escoria.game_size.x)
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return _current_mouse_pos - size
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#return _current_mouse_pos - size
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return _current_mouse_pos
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func correctPosition(tooltip: ESCRichTooltip, size: Vector2, mouse_position: Vector2, offset: Vector2):
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func correctPosition(tooltip: ESCRichTooltip, size: Vector2, mouse_position: Vector2, offset: Vector2):
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@@ -82,18 +82,18 @@ layer = 2
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mouse_filter = 2
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mouse_filter = 2
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bbcode_text = "[center][color=#000000][/color][/center]"
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bbcode_text = "[center][color=#000000][/color][/center]"
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fit_content_height = true
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fit_content_height = true
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offset_from_cursor = Vector2( -5, -50 )
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offset_from_cursor = Vector2( 0, 20 )
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[node name="tooltip2" parent="tooltip_layer" instance=ExtResource( 10 )]
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[node name="tooltip2" parent="tooltip_layer" instance=ExtResource( 10 )]
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mouse_filter = 2
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mouse_filter = 2
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bbcode_text = "[center][color=#000000][/color][/center]"
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bbcode_text = "[center][color=#000000][/color][/center]"
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fit_content_height = true
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fit_content_height = true
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offset_from_cursor = Vector2( -5, 50 )
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offset_from_cursor = Vector2( 0, -10 )
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[node name="tooltip" parent="tooltip_layer" instance=ExtResource( 4 )]
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[node name="tooltip" parent="tooltip_layer" instance=ExtResource( 4 )]
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z_index = 10
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z_index = 10
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color = Color( 1, 1, 1, 1 )
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color = Color( 1, 1, 1, 1 )
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offset_from_cursor_action1 = Vector2( 0, 50 )
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offset_from_cursor_action1 = Vector2( 0, 30 )
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offset_from_cursor_action2 = Vector2( 0, -50 )
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offset_from_cursor_action2 = Vector2( 0, -20 )
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[connection signal="pressed" from="CanvasLayer/ui/HBoxContainer/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"]
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[connection signal="pressed" from="CanvasLayer/ui/HBoxContainer/VBoxContainer/MenuButton" to="." method="_on_MenuButton_pressed"]
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BIN
gymkhana/rooms/turno_cocina/despensa/assets/Background.xcf
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BIN
gymkhana/rooms/turno_cocina/despensa/assets/Background.xcf
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@@ -204,7 +204,7 @@ _global_script_classes=[ {
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"language": "GDScript",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/scenes/dialogs/esc_dialog_options_chooser.gd"
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"path": "res://addons/escoria-core/game/scenes/dialogs/esc_dialog_options_chooser.gd"
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}, {
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}, {
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"base": "StateMachine",
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"base": "Node",
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"class": "ESCDialogPlayer",
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"class": "ESCDialogPlayer",
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"language": "GDScript",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd"
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"path": "res://addons/escoria-core/game/scenes/dialogs/esc_dialog_player.gd"
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@@ -344,7 +344,7 @@ _global_script_classes=[ {
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"language": "GDScript",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/esc_project_settings_manager.gd"
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"path": "res://addons/escoria-core/game/esc_project_settings_manager.gd"
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}, {
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}, {
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"base": "Reference",
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"base": "Node",
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"class": "ESCResourceCache",
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"class": "ESCResourceCache",
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"language": "GDScript",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/core-scripts/esc_resource_cache.gd"
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"path": "res://addons/escoria-core/game/core-scripts/esc_resource_cache.gd"
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