unified tooltips as dictionary (#8)
## Changes - From one variable for each tooltip to dictionary - Should not break the game. ## How to test - Run game - In `cocina_delante` every tooltip yould appear as always. - The rest of the rooms/items appear without tooltip. ## Side effects - `set_tooltip` ESC command doesn't work untill `tooltip` is set to the in the new way. It changes the tooltip to every object without the new tooltip. - Should be gone when we update every object. Reviewed-on: gymkhana/gymkhana#8 Co-authored-by: oier <oierbravo@gmail.com> Co-committed-by: oier <oierbravo@gmail.com>
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@@ -46,8 +46,10 @@ esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/puerta_exterior.esc
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is_exit = true
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Salir fuera"
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animations = null
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tooltips = {
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"action1": "Salir fuera"
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="puerta_exterior"]
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position = Vector2( 129, -721 )
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@@ -73,8 +75,10 @@ global_id = "turno_cocina_despensa_cebolla_izq"
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esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/cebolla_izq.esc"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Mirar cebollas"
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action2_text = "Coger cebollas"
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tooltips = {
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"action1": "Mirar cebollas",
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"action2": "Coger cebollas"
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}
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="cebolla izq"]
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@@ -94,8 +98,10 @@ global_id = "turno_cocina_despensa_cebolla_der"
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esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/cebolla_der.esc"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Mirar cebollas"
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action2_text = "Coger cebollas"
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tooltips = {
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"action1": "Mirar cebollas",
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"action2": "Coger cebollas"
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}
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="cebolla der"]
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@@ -115,8 +121,10 @@ global_id = "turno_cocina_despensa_bidon_der"
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esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/bidon_der.esc"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Mirar dentro"
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action2_text = "Coger"
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tooltips = {
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"action1": "Mirar dentro",
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"action2": "Coger"
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}
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="bidon_der"]
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@@ -136,8 +144,10 @@ global_id = "turno_cocina_despensa_bidon_izq"
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esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/bidon_der.esc"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Mirar dentro"
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action2_text = "Coger"
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tooltips = {
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"action1": "Mirar dentro",
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"action2": "Coger"
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}
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="bidon_izq"]
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@@ -152,7 +162,9 @@ script = ExtResource( 5 )
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[node name="turno_cocina_patata_grande" parent="." instance=ExtResource( 7 )]
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position = Vector2( 440, 161 )
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scale = Vector2( 0.880435, 0.88735 )
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action1_text = "Mirar"
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tooltips = {
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"action1": "Mirar"
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}
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[node name="ESCLocation2" type="Position2D" parent="turno_cocina_patata_grande"]
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position = Vector2( 40.8889, 672.79 )
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@@ -175,8 +187,10 @@ global_id = "turno_cocina_despensa_bidon_cntr"
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esc_script = "res://gymkhana/rooms/turno_cocina/despensa/esc/bidon_cntr.esc"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Mirar dentro"
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action2_text = "Coger"
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tooltips = {
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"action1": "Mirar dentro",
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"action2": "Coger"
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}
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action3_target_texts = {
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"turno_cocina_bol": "Coger lentejas a ojo",
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"turno_cocina_peso_bol": "Coger las lentejas exactas"
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