bugfix(rtmi-ui): rtmi's inventory calls to super._ready() on _ready()
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@@ -6,6 +6,7 @@ var inventory_visible: bool = false
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func _ready() -> void:
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func _ready() -> void:
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super._ready()
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$FloatingInventory/panel.position.x = ProjectSettings.get_setting("display/window/size/viewport_width") - $FloatingInventory/panel.size.x
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$FloatingInventory/panel.position.x = ProjectSettings.get_setting("display/window/size/viewport_width") - $FloatingInventory/panel.size.x
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