Add ESCAnimationResource to hold characters animations. (#342)
Co-authored-by: StraToN <StraToN@users.noreply.github.com> Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
@@ -1,68 +1,181 @@
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[gd_scene load_steps=40 format=2]
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[gd_scene load_steps=75 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_player.gd" type="Script" id=1]
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[ext_resource path="res://game/characters/mark/png/mark_talk_down.png" type="Texture" id=2]
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[ext_resource path="res://game/characters/mark/mark_anims.gd" type="Script" id=3]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_animationname.gd" type="Script" id=3]
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[ext_resource path="res://game/characters/mark/png/mark.png" type="Texture" id=4]
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[ext_resource path="res://game/characters/mark/png/mark_talk_down_right.png" type="Texture" id=5]
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[ext_resource path="res://game/characters/mark/png/mark_talk_up.png" type="Texture" id=6]
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[ext_resource path="res://game/characters/mark/png/mark_talk_right.png" type="Texture" id=7]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" type="Script" id=8]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" type="Script" id=9]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="Resource" id=33]
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script = ExtResource( 9 )
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angle_start = 340
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angle_size = 40
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 2 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="Resource" id=34]
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script = ExtResource( 9 )
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angle_start = 20
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angle_size = 50
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 2 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="Resource" id=35]
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script = ExtResource( 9 )
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angle_start = 70
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angle_size = 40
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 4 )
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region = Rect2( 216, 0, 24, 70 )
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[sub_resource type="Resource" id=36]
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script = ExtResource( 9 )
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angle_start = 110
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angle_size = 50
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 4 )
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region = Rect2( 240, 0, 24, 70 )
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[sub_resource type="Resource" id=37]
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script = ExtResource( 9 )
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angle_start = 160
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angle_size = 40
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 4 )
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region = Rect2( 264, 0, 24, 70 )
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[sub_resource type="Resource" id=38]
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script = ExtResource( 9 )
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angle_start = 200
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angle_size = 50
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 288, 0, 24, 70 )
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[sub_resource type="Resource" id=39]
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script = ExtResource( 9 )
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angle_start = 250
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angle_size = 40
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 4 )
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region = Rect2( 312, 0, 24, 70 )
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[sub_resource type="Resource" id=40]
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script = ExtResource( 9 )
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angle_start = 290
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angle_size = 50
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="Resource" id=41]
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script = ExtResource( 3 )
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animation = "walk_up"
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mirrored = false
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[sub_resource type="AtlasTexture" id=10]
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atlas = ExtResource( 4 )
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region = Rect2( 336, 0, 24, 70 )
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[sub_resource type="Resource" id=42]
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script = ExtResource( 3 )
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animation = "walk_up"
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mirrored = false
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[sub_resource type="AtlasTexture" id=11]
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atlas = ExtResource( 4 )
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region = Rect2( 360, 0, 24, 70 )
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[sub_resource type="Resource" id=43]
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script = ExtResource( 3 )
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animation = "walk_right"
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mirrored = false
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[sub_resource type="AtlasTexture" id=12]
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atlas = ExtResource( 4 )
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region = Rect2( 384, 0, 24, 70 )
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[sub_resource type="Resource" id=44]
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script = ExtResource( 3 )
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animation = "walk_down"
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mirrored = false
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[sub_resource type="AtlasTexture" id=13]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="Resource" id=45]
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script = ExtResource( 3 )
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animation = "walk_down"
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mirrored = false
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[sub_resource type="AtlasTexture" id=14]
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atlas = ExtResource( 6 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="Resource" id=46]
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script = ExtResource( 3 )
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animation = "walk_down"
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mirrored = false
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[sub_resource type="Resource" id=47]
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script = ExtResource( 3 )
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animation = "walk_right"
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mirrored = true
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[sub_resource type="Resource" id=48]
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script = ExtResource( 3 )
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animation = "walk_up"
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mirrored = false
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[sub_resource type="Resource" id=50]
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script = ExtResource( 3 )
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animation = "idle_up"
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mirrored = false
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[sub_resource type="Resource" id=51]
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script = ExtResource( 3 )
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animation = "idle_up"
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mirrored = false
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[sub_resource type="Resource" id=52]
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script = ExtResource( 3 )
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animation = "idle_right"
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mirrored = false
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[sub_resource type="Resource" id=53]
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script = ExtResource( 3 )
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animation = "idle_down_right"
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mirrored = false
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[sub_resource type="Resource" id=54]
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script = ExtResource( 3 )
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animation = "idle_down"
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mirrored = false
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[sub_resource type="Resource" id=55]
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script = ExtResource( 3 )
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animation = "idle_down_left"
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mirrored = false
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[sub_resource type="Resource" id=56]
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script = ExtResource( 3 )
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animation = "idle_left"
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mirrored = false
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[sub_resource type="Resource" id=57]
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script = ExtResource( 3 )
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animation = "idle_up"
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mirrored = false
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[sub_resource type="Resource" id=58]
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script = ExtResource( 3 )
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animation = "speak_up"
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mirrored = false
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[sub_resource type="Resource" id=59]
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script = ExtResource( 3 )
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animation = "speak_up"
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mirrored = false
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[sub_resource type="Resource" id=60]
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script = ExtResource( 3 )
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animation = "speak_right"
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mirrored = false
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[sub_resource type="Resource" id=61]
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script = ExtResource( 3 )
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animation = "speak_down"
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mirrored = false
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[sub_resource type="Resource" id=62]
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script = ExtResource( 3 )
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animation = "speak_down"
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mirrored = false
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[sub_resource type="Resource" id=63]
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script = ExtResource( 3 )
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animation = "speak_down"
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mirrored = false
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[sub_resource type="Resource" id=64]
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script = ExtResource( 3 )
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animation = "speak_right"
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mirrored = true
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[sub_resource type="Resource" id=65]
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script = ExtResource( 3 )
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animation = "speak_up"
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mirrored = false
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[sub_resource type="Resource" id=49]
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script = ExtResource( 8 )
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dir_angles = [ SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ) ]
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directions = [ SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ) ]
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idles = [ SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ) ]
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speaks = [ SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ), SubResource( 63 ), SubResource( 64 ), SubResource( 65 ) ]
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[sub_resource type="AtlasTexture" id=15]
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atlas = ExtResource( 7 )
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@@ -96,18 +209,70 @@ region = Rect2( 168, 0, 24, 70 )
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atlas = ExtResource( 4 )
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region = Rect2( 192, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 4 )
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region = Rect2( 216, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 4 )
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region = Rect2( 240, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 4 )
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region = Rect2( 264, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 288, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 4 )
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region = Rect2( 312, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=29]
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atlas = ExtResource( 4 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 2 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 2 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=23]
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atlas = ExtResource( 4 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=24]
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 120, 0, 24, 70 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=10]
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atlas = ExtResource( 4 )
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region = Rect2( 336, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=11]
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atlas = ExtResource( 4 )
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region = Rect2( 360, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=12]
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atlas = ExtResource( 4 )
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region = Rect2( 384, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=25]
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atlas = ExtResource( 4 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=24]
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atlas = ExtResource( 4 )
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region = Rect2( 120, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=26]
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atlas = ExtResource( 5 )
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region = Rect2( 0, 0, 24, 70 )
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@@ -120,19 +285,28 @@ region = Rect2( 24, 0, 24, 70 )
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atlas = ExtResource( 5 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=29]
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atlas = ExtResource( 4 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=30]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=13]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=14]
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atlas = ExtResource( 6 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="SpriteFrames" id=31]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 2 ), SubResource( 3 ) ],
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"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ) ],
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"loop": true,
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"name": "speak_down",
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"name": "speak_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 21 ) ],
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"loop": true,
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"name": "walk_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
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@@ -140,6 +314,21 @@ animations = [ {
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"name": "walk_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 29 ) ],
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"loop": true,
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"name": "idle_down_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 2 ), SubResource( 3 ) ],
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"loop": true,
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"name": "speak_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 23 ) ],
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"loop": true,
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"name": "idle_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 9 ) ],
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"loop": true,
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"name": "idle_up",
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@@ -150,24 +339,9 @@ animations = [ {
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"name": "walk_up",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 13 ), SubResource( 14 ), SubResource( 14 ) ],
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"frames": [ SubResource( 25 ) ],
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"loop": true,
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"name": "speak_up",
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"speed": 3.0
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}, {
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"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ) ],
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"loop": true,
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"name": "speak_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 21 ) ],
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"loop": true,
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"name": "walk_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 23 ) ],
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"loop": true,
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"name": "idle_right",
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"name": "idle_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 24 ) ],
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@@ -175,25 +349,20 @@ animations = [ {
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"name": "idle_down_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 25 ) ],
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"loop": true,
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||||
"name": "idle_left",
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||||
"speed": 5.0
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||||
}, {
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||||
"frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
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||||
"loop": true,
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||||
"name": "speak_down_right",
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"speed": 6.0
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||||
}, {
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"frames": [ SubResource( 29 ) ],
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||||
"loop": true,
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||||
"name": "idle_down_right",
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||||
"speed": 5.0
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}, {
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"frames": [ SubResource( 30 ) ],
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"loop": true,
|
||||
"name": "idle_down",
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||||
"speed": 5.0
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||||
}, {
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"frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 13 ), SubResource( 14 ), SubResource( 14 ) ],
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"loop": true,
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"name": "speak_up",
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"speed": 3.0
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} ]
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||||
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[sub_resource type="CapsuleShape2D" id=32]
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@@ -204,7 +373,7 @@ script = ExtResource( 1 )
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global_id = "player"
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is_movable = true
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||||
dialog_color = Color( 1, 1, 1, 1 )
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||||
animations = ExtResource( 3 )
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||||
animations = SubResource( 49 )
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||||
|
||||
[node name="sprite" type="AnimatedSprite" parent="."]
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||||
position = Vector2( 0, -140.938 )
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||||
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||||
51
game/characters/mark/mark_animations.tres
Normal file
51
game/characters/mark/mark_animations.tres
Normal file
@@ -0,0 +1,51 @@
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[gd_resource type="Resource" load_steps=11 format=2]
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||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_animationresource.gd" type="Script" id=1]
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||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/resources/esc_directionangle.gd" type="Script" id=2]
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||||
|
||||
[sub_resource type="Resource" id=1]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 340
|
||||
angle_size = 40
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||||
|
||||
[sub_resource type="Resource" id=2]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 20
|
||||
angle_size = 50
|
||||
|
||||
[sub_resource type="Resource" id=3]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 70
|
||||
angle_size = 40
|
||||
|
||||
[sub_resource type="Resource" id=4]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 110
|
||||
angle_size = 50
|
||||
|
||||
[sub_resource type="Resource" id=5]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 160
|
||||
angle_size = 40
|
||||
|
||||
[sub_resource type="Resource" id=6]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 200
|
||||
angle_size = 50
|
||||
|
||||
[sub_resource type="Resource" id=7]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 250
|
||||
angle_size = 40
|
||||
|
||||
[sub_resource type="Resource" id=8]
|
||||
script = ExtResource( 2 )
|
||||
angle_start = 290
|
||||
angle_size = 50
|
||||
|
||||
[resource]
|
||||
script = ExtResource( 1 )
|
||||
dir_angles = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
|
||||
directions = [ ]
|
||||
idles = [ ]
|
||||
speaks = [ ]
|
||||
@@ -1,90 +0,0 @@
|
||||
#const dir_angles = [
|
||||
# 0, # 0 NORTH FACE CAMERA
|
||||
# 45, # 1 NORTHEAST
|
||||
# 90, # 2 EAST
|
||||
# 135, # 3 SOUTHEAST
|
||||
# 180, # 4 SOUTH BACK TO CAMERA
|
||||
# 225, # 5 SOUTHWEST
|
||||
# 270, # 6 WEST
|
||||
# 315, # 7 NORTHWEST
|
||||
#]
|
||||
|
||||
# Angle is [from_angle, area_angle]
|
||||
# example : on a clock, [180, 45] starts exactly from 6 o'clock (180°)
|
||||
# and stops between 7 o'clock and 8 o'clock (45° from 6 o'clock)
|
||||
const dir_angles = [
|
||||
[340, 40], # 0 UP
|
||||
[20, 50], # 1 RIGHT UP
|
||||
[70, 40], # 2 RIGHT
|
||||
[110, 50], # 3 RIGHT DOWN
|
||||
[160, 40], # 4 DOWN
|
||||
[200, 50], # 5 LEFT DOWN
|
||||
[250, 40], # 6 LEFT
|
||||
[290, 50] # 7 LEFT UP
|
||||
]
|
||||
|
||||
# Array of animations for each direction, from UP to RIGHT_UP clockwise
|
||||
# [animation_name, scale]: scale parameter can be set to -1 to mirror the animation
|
||||
const directions = [
|
||||
["walk_up", 1], # 0 UP
|
||||
["walk_up", 1], # 1 RIGHT UP
|
||||
["walk_right", 1], # 2 RIGHT
|
||||
["walk_down", 1], # 3 RIGHT DOWN
|
||||
["walk_down", 1], # 4 DOWN
|
||||
["walk_down", 1], # 5 LEFT DOWN
|
||||
["walk_right", -1], # 6 LEFT
|
||||
["walk_up", 1] # 7 LEFT UP
|
||||
]
|
||||
|
||||
const idles = [
|
||||
["idle_up", 1], # 0 UP
|
||||
["idle_up", 1], # 1 RIGHT UP
|
||||
["idle_right", 1], # 2 RIGHT
|
||||
["idle_down_right", 1], # 3 RIGHT DOWN
|
||||
["idle_down", 1], # 4 DOWN
|
||||
["idle_down_left", 1], # 5 LEFT DOWN
|
||||
["idle_left", 1], # 6 LEFT
|
||||
["idle_up", 1] # 7 LEFT UP
|
||||
]
|
||||
|
||||
const speaks = [
|
||||
["speak_up", 1], # 0 UP
|
||||
["speak_up", 1], # 1 RIGHT UP
|
||||
["speak_right", 1], # 2 RIGHT
|
||||
["speak_down", 1], # 3 RIGHT DOWN
|
||||
["speak_down", 1], # 4 DOWN
|
||||
["speak_down", 1], # 5 LEFT DOWN
|
||||
["speak_right", -1], # 6 LEFT
|
||||
["speak_up", 1] # 7 LEFT UP
|
||||
]
|
||||
|
||||
|
||||
#const directions = ["walk_left", -1, # 0
|
||||
# "walk_left", -1, # 1
|
||||
# "walk_back", 1, # 2
|
||||
# "walk_back", 1, # 3
|
||||
# "walk_left", 1, # 4
|
||||
# "walk_left", 1, # 5
|
||||
# "walk_front", 1, # 6
|
||||
# "walk_front", 1 # 7
|
||||
# ]
|
||||
#
|
||||
#const idles = [ "idle_front_right", 1, # 0
|
||||
# "idle_front_right", 1, # 1
|
||||
# "idle_back", 1, # 2
|
||||
# "idle_back", 1, # 3
|
||||
# "idle_front_left", 1, # 4
|
||||
# "idle_front_left", 1, # 5
|
||||
# "idle_front", 1, # 6
|
||||
# "idle_front", 1 # 7
|
||||
# ]
|
||||
#
|
||||
#const speaks = ["idle_front_left", 1, # 0
|
||||
# "idle_front_left", 1, # 1
|
||||
# "idle_back", 1, # 2
|
||||
# "idle_back", 1, # 3
|
||||
# "idle_front_right", 1, # 4
|
||||
# "idle_front_right", 1, # 5
|
||||
# "idle_front", 1, # 6
|
||||
# "idle_front", 1 # 7
|
||||
# ]
|
||||
Reference in New Issue
Block a user