Issue 335 (#384)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
@@ -79,3 +79,10 @@ Connect the item signals to the local methods
|
||||
func register_background(background: ESCBackground)
|
||||
```
|
||||
|
||||
### clear\_stack
|
||||
|
||||
```gdscript
|
||||
func clear_stack()
|
||||
```
|
||||
|
||||
Clear the stack of hovered items
|
||||
@@ -18,6 +18,14 @@ export var camera_position_node = ""
|
||||
|
||||
The node that references the camera position
|
||||
|
||||
### selectable
|
||||
|
||||
```gdscript
|
||||
export var selectable = false
|
||||
```
|
||||
|
||||
Wether the player can be selected like an item
|
||||
|
||||
## Method Descriptions
|
||||
|
||||
### get\_camera\_pos
|
||||
|
||||
Reference in New Issue
Block a user