Combine wrench with caja_herramientas and give to Eneko
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@@ -6,5 +6,11 @@ say current_player "Podria ser util!!"
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set_active caja_herramientas false
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set_active caja_herramientas false
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inventory_add caja_herramientas
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inventory_add caja_herramientas
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:action3 wrench
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say current_player "Parece buen sitio para guardarla"
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inventory_remove wrench
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set_global caja_herramientas_with_wrench true
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:action3
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:action3
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say current_player "Hay de too!"
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say current_player "Hay de too!" [caja_herramientas_with_wrench]
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say current_player "Está vacía" [!caja_herramientas_with_wrench]
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@@ -20,6 +20,10 @@ action1_text = "¿Que es esto?"
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action2_text = "Coger"
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action2_text = "Coger"
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action3_text = "Mirar dentro"
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action3_text = "Mirar dentro"
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action4_text = "Usar"
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action4_text = "Usar"
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action3_target_texts = {
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"wrench": "Guardarla en la caja"
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}
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target_when_selected_action_is_in = [ "action3" ]
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animations = null
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animations = null
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="Sprite" parent="."]
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@@ -16,7 +16,7 @@ action1_text = "¿Que es esto?"
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action2_text = "Coger"
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action2_text = "Coger"
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action3_text = "¿Que es esto?"
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action3_text = "¿Que es esto?"
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action4_text = "Usar"
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action4_text = "Usar"
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combine_when_selected_action_is_in = PoolStringArray( "use" )
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combine_when_selected_action_is_in = [ "action4" ]
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use_from_inventory_only = true
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use_from_inventory_only = true
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inventory_texture = ExtResource( 1 )
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inventory_texture = ExtResource( 1 )
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dialog_color = Color( 1, 1, 1, 1 )
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dialog_color = Color( 1, 1, 1, 1 )
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@@ -2,22 +2,11 @@
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say player "Parece que veo a Mikel"
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say player "Parece que veo a Mikel"
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:action2
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:action2
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#say player "Esta cerrada por dentro."
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play_snd res://game/sfx/sounds/doorOpen_2.ogg
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play_snd res://game/sfx/sounds/doorOpen_2.ogg
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change_scene "res://gymkhana/rooms/interior_cocina/interior_cocina.tscn"
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change_scene "res://gymkhana/rooms/interior_cocina/interior_cocina.tscn"
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:action3 bombona2
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:action3 bombona2
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say player "He usado la 'bombona' con la puerta"
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say player "He usado la 'bombona' con la puerta"
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# > [eq r5_dialog_advance 2]
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# say player "I already fixed the water leak."
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# stop
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# accept_input SKIP
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# set_state r5_pipe stop_water
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# set_global r5_pipe_broken false
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# say player "The leak's now fixed."
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# set_global r5_dialog_advance 2
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# accept_input ALL
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:action4 bombona2
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:action4 bombona2
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say player "No creo que les haga gracia"
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say player "No creo que les haga gracia"
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@@ -45,7 +45,11 @@ set_global loom_conversation_done false
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#set_gui_visible true
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#set_gui_visible true
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:action3 caja_herramientas
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:action3 caja_herramientas
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say eneko_smoking "No quiero una caja vacía"
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> [caja_herramientas_with_wrench]
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inventory_remove caja_herramientas
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say eneko_smoking "Gracias majo!"
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stop
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say eneko_smoking "No quiero una caja vacía" [!caja_herramientas_with_wrench]
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:action3 bombona2
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:action3 bombona2
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> [eq bombona2_offered 1]
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> [eq bombona2_offered 1]
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