Adds "name" parameter to ESC spawn command (#410)

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
This commit is contained in:
Julian Murgia
2021-10-07 08:22:11 +02:00
committed by GitHub
parent 378f29283d
commit 41902b5791
11 changed files with 128 additions and 90 deletions

View File

@@ -50,26 +50,6 @@ func set_escoria_ui_settings():
}
ProjectSettings.add_property_info(default_dialog_scene_property_info)
if !ProjectSettings.has_setting("escoria/ui/main_menu_scene"):
ProjectSettings.set_setting("escoria/ui/main_menu_scene", "")
var main_menu_scene_property_info = {
"name": "escoria/ui/main_menu_scene",
"type": TYPE_STRING,
"hint": PROPERTY_HINT_FILE,
"hint_string": "*.tscn, *.scn"
}
ProjectSettings.add_property_info(main_menu_scene_property_info)
if !ProjectSettings.has_setting("escoria/ui/pause_menu_scene"):
ProjectSettings.set_setting("escoria/ui/pause_menu_scene", "")
var pause_menu_scene_property_info = {
"name": "escoria/ui/pause_menu_scene",
"type": TYPE_STRING,
"hint": PROPERTY_HINT_FILE,
"hint_string": "*.tscn, *.scn"
}
ProjectSettings.add_property_info(pause_menu_scene_property_info)
if !ProjectSettings.has_setting("escoria/ui/game_scene"):
ProjectSettings.set_setting("escoria/ui/game_scene", "")
var game_scene_property_info = {