diff --git a/CHANGELOG.md b/CHANGELOG.md index b7058fec..aef20da1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,18 @@ +## [4.0.0-alpha.229](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.229) (2022-11-13) + + +### Features + +* adds blocking versions of camera commands that can tween/transition. ([20f1aee](https://github.com/godot-escoria/escoria-demo-game/commit/20f1aee6c2b2df21646d8171a0daf39b4c37b702)) + + +### Bug Fixes + +* makes this button usable again ([595bbed](https://github.com/godot-escoria/escoria-demo-game/commit/595bbed8704f12665ba6ccb5d8d4f8710468e0a1)) +* yield a frame for any tweening period in case camera commands are back-to-back, resulting in a potential race condition. ([9f2cfd0](https://github.com/godot-escoria/escoria-demo-game/commit/9f2cfd0dd0b52db4f97657f75ff5e2e2d609319a)) + + + ## [4.0.0-alpha.228](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.228) (2022-11-09) diff --git a/addons/escoria-core/game/core-scripts/esc/commands/camera_set_target_block.gd b/addons/escoria-core/game/core-scripts/esc/commands/camera_set_target_block.gd index 4ed03bb7..abcb9266 100644 --- a/addons/escoria-core/game/core-scripts/esc/commands/camera_set_target_block.gd +++ b/addons/escoria-core/game/core-scripts/esc/commands/camera_set_target_block.gd @@ -3,7 +3,7 @@ # Configures the camera to follow the specified target `object` (ESCItem) as it moves # around the current room. The transition to focus on the `object` will happen # over a time period. Blocks until the command completes. -# +# # The camera will move as close as it can if camera limits have been configured # and the `object` is at coordinates that are not reachable. # diff --git a/addons/escoria-core/game/core-scripts/esc/commands/camera_shift_block.gd b/addons/escoria-core/game/core-scripts/esc/commands/camera_shift_block.gd index 8f95179b..af62cfa4 100644 --- a/addons/escoria-core/game/core-scripts/esc/commands/camera_shift_block.gd +++ b/addons/escoria-core/game/core-scripts/esc/commands/camera_shift_block.gd @@ -3,7 +3,7 @@ # Shifts the camera by the given horizontal and vertical amounts relative to the # current location. Blocks until the command completes. # -# Make sure the destination coordinates are reachable if +# Make sure the destination coordinates are reachable if # camera limits have been configured. # # **Parameters**