eneko fuma
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@@ -1,34 +0,0 @@
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extends CollisionPolygon2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_mouse_entered():
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$AnimatedSprite3.play()
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func _on_mouse_exited():
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$AnimatedSprite3.stop()
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func _on_Area2D_mouse_entered():
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$AnimatedSprite3.play()
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func _on_Area2D_mouse_exited():
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$AnimatedSprite3.stop()
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func _on_TextureRect_mouse_entered():
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$AnimatedSprite3.play()
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