Move some items to inventory folder and names cleanup
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@@ -298,7 +298,7 @@ func perform_inputevent_on_object(
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dont_interact = context.dont_interact_on_arrival
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var player_global_pos = escoria.main.current_scene.player.global_position
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var clicked_position = event.position
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# var clicked_position = event.position
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# Using this instead of is_equal_approx due to
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# https://github.com/godotengine/godot/issues/65257
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