Fixed dialogs pause mode
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@@ -9,6 +9,7 @@ export(Color, RGB) var color_hover = Color(165.0,42.0,42.0, 1.0)
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# Hide the chooser at the start just to be safe
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# Hide the chooser at the start just to be safe
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func _ready() -> void:
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func _ready() -> void:
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hide_chooser()
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hide_chooser()
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pause_mode = PAUSE_MODE_STOP
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# Process the timeout display
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# Process the timeout display
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@@ -32,6 +32,7 @@ onready var tween = $Panel/MarginContainer/HSplitContainer/text/Tween
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# Build up the UI
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# Build up the UI
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func _ready():
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func _ready():
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pause_mode = PAUSE_MODE_STOP
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_text_speed_per_character = ProjectSettings.get_setting(
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_text_speed_per_character = ProjectSettings.get_setting(
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"escoria/dialog_simple/text_speed_per_character"
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"escoria/dialog_simple/text_speed_per_character"
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)
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)
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@@ -32,6 +32,7 @@ onready var text_node: RichTextLabel = self
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# Enable bbcode and catch the signal when a tween completed
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# Enable bbcode and catch the signal when a tween completed
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func _ready():
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func _ready():
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pause_mode = PAUSE_MODE_STOP
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_text_speed_per_character = ProjectSettings.get_setting(
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_text_speed_per_character = ProjectSettings.get_setting(
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"escoria/dialog_simple/text_speed_per_character"
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"escoria/dialog_simple/text_speed_per_character"
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)
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)
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