Documentation and Optimization Part 1 (#2)

Authored-by: Dennis Ploeger <develop@dieploegers.de>
This commit is contained in:
Dennis Ploeger
2021-06-16 10:12:51 +02:00
committed by GitHub
parent a22805d0e6
commit 4e09f522ff
109 changed files with 3556 additions and 2043 deletions

View File

@@ -0,0 +1,27 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://game/items/textures/genericItem_color_127.png" type="Texture" id=1]
[ext_resource path="res://game/items/inventory/bottle.tscn" type="PackedScene" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 28.3873, 74.7806 )
[node name="bottle" type="Area2D"]
z_index = 1
script = ExtResource( 3 )
global_id = "r9_bottle"
esc_script = "res://game/items/escitems/bottle.esc"
tooltip_name = "Bottle"
default_action = "pickup"
default_action_inventory = "look"
combine_if_action_used_among = PoolStringArray( "use" )
use_from_inventory_only = true
inventory_item_scene_file = ExtResource( 2 )
dialog_color = Color( 1, 1, 1, 1 )
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )