Added management of overlapped item in room 9.
This commit is contained in:
8
game/items/escitems/bottle.esc
Executable file
8
game/items/escitems/bottle.esc
Executable file
@@ -0,0 +1,8 @@
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:look
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say player "It's a bottle."
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stop
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:pickup
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inventory_add r9_bottle true
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set_active r9_bottle false
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28
game/items/escitems/bottle_escitem.tscn
Normal file
28
game/items/escitems/bottle_escitem.tscn
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@@ -0,0 +1,28 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
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[ext_resource path="res://game/items/textures/genericItem_color_127.png" type="Texture" id=2]
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[ext_resource path="res://game/items/inventory/bottle_escinventoryitem.tscn" type="PackedScene" id=3]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 28.3873, 74.7806 )
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[node name="bottle" type="Area2D"]
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z_index = 1
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script = ExtResource( 1 )
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global_id = "r9_bottle"
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esc_script = "res://game/items/escitems/bottle.esc"
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tooltip_name = "Bottle"
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default_action = "pickup"
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use_from_inventory_only = true
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inventory_item_scene_file = ExtResource( 3 )
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 59.3937, 58.8658 )
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}
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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