Some fixes in mark_animations and span command (#355)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -49,7 +49,7 @@ func run(command_params: Array) -> int:
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if command_params[1]:
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var obj = escoria.object_manager.get_object(command_params[1])
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scene.set_position(obj.get_global_position())
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escoria.inputs_manager.hotspot_focused = false
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escoria.inputs_manager.hotspot_focused = ""
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else:
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escoria.logger.report_errors(
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"spawn: Invalid scene",
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